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10 More Overlooked Single Player Indie Games
Here’s a link to the first post with 10 other overlooked indie games. Introduction We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games. I'm going to order them according to Metacritic Critic Ratings. Some of the games at the bottom have pretty low critic ratings. I personally disagree with the low scores of these games, but it's only fair that you hear from more than just me.
Price will include a link to the U.S. store page of the game. Price is in U.S. dollars.
1. Inertial Drift - Price: $19.99
- Picture: Link
- Trailer: Link
- Genre: Racing
- Metacritic: 84% from 5 Critic Reviews, 80% from 2 User Ratings
- Description: Inertial Drift's distinguishing characteristic is its employment of the right analog stick for drifting. This takes a little getting used to, but it feels great once you get the hang of it, creating some exhilarating moments when perfecting corner turns. The game has 10 unique tracks + 10 reversed tracks, 16 vehicles, and four separate story arcs. Each story arc is only a couple of hours long and features a different protagonist with a different vehicle. Since you’ll be racing on the same track a few times, there are a few gameplay variations that differ from just reaching the finish line at the end, such as racking up a certain number of points that are acquired through longer drift times and other means. There's quite a bit of dialogue between races, and in the races themselves characters will frequently dish out positive commentary on your performance in the form of text in the top left hand corner of the screen. The game's aesthetics are a fusion of anime and synthwave. I've heard many fans liken the game to the manga Initial D, though I'm unfamiliar with that series myself.
- Completion Time: ~3 Hours (for 1/4 Story Arcs)
- Extra Content: There are a number of different modes including a Story Mode, Challenge Mode, Grand Prix Mode, Arcade Mode, two player Split-Screen, and Online, as well as a Tutorial. Completion of challenges in Challenge Mode allows you to unlock new vehicles for the other non-Story Modes. Grand Prix Mode allows you to race using different characters/vehicles through a connected set of challenges, while Arcade Mode is for one-off races. I wouldn't recommend this game for online play as the user-base is pretty small (hence it being overlooked) and you're unlikely to find a match. Getting all the achievements is fairly difficult.
2. Pumpkin Jack - Price: $29.99
- Picture: Link
- Trailer: Link
- Genre: 3D Action Platformer
- Metacritic: 80% from 8 Critic Reviews, 60% from 10 User Ratings
- Description: This is a 3D platformer that reportedly takes inspiration from both MediEvil and Jak & Daxter: The Precursor Legacy. There’s about equal amounts of platforming and combat in this game. While the combat is relatively simple, you’re given a variety of weapons that all feel unique. The levels have a good amount of variety within them – you’ll jump between ships on a ferry ride, ride an undead horse through the sky, play a few mini games as a headless Jack, and fight a boss at the end of each of the six levels. Both the combat and platforming are relatively easy – platforms are typically large and Jack has an edge grab that helps tremendously, and smashing the many destructible objects around the levels increases your health. This game takes the linear adventure approach, with a number of collectibles sprinkled throughout the levels: crow skulls, presents, and gramophones. Some areas are more open and allow you to choose the order in which you do certain tasks. The game has a decent amount of dialogue in it, which does an effective job of giving some character to Jack, his two animal companions, and the rest of the cast. The visuals and soundtrack are particularly great, especially if you’re into Halloween themed media.
- Completion Time: ~4 Hours
- Extra Content: There’s collectibles to back for – I got about 2/3 of the collectibles on my first playthrough – skins to unlock – which are purchased with the collectibles you find in the levels – and you get to start a second playthrough with all the weapons already unlocked at the beginning.
3. Pato Box - Price: $14.99
- Picture: Link
- Trailer: Link
- Genre: Punch-Out-like 3D Action Adventure
- Metacritic: 80% from 1 Critic Review, 80% from 1 User Rating
- Description: Pato Box follows an anthropomorphic duck boxer on an adventure through a stylistic noir comic book world. “Pato” is a Spanish word that translates to “Duck” in English (the game was developed by a Mexican studio). The boss fights are heavily inspired by Punch-Out’s gameplay, but there are levels outside of these fights to help differentiate it. Most of the levels can be selected in any order you choose and typically serve as a leadup to the boss fight. Bosses are usually introduced by a cutscene followed by some dialogue taunting Pato Box. The levels play entirely differently from the fights, but the themes of the level match those of the bosses. The levels will employ various elements of evasion, stealth, exploration, and a few time-based mini-games. The casino level, for example, will have you walk around the casino looking for chips and punching the slot machines to earn enough to pay entrance to the fight, while the food factory has you evading stompers, sawblades, and butcher knives as you work your way through the level. There are variety of things to find throughout the levels: tokens for decorations in Pato Box’s room, backstory on the boss of the level and the world, and tips on how to win the upcoming fight. The fights themselves lock Pato Box in the middle of the screen, allowing you to block, juke left or right, and perform a low or high jab to the left or right. The game foregoes a HUD in favor of a visual representation of your health via scars on your body, which I thought was a nice touch. While the levels and bosses play pretty differently from each other, they’re weaved together by a dark and intriguing story that follows Pato Box’s quest for retribution against an evil corporation.
- Completion Time: ~7 Hours
- Extra Content: There’s an Arcade Mode that lets you replay boss fights and some collectibles to find in the main campaign. The achievements are very difficult, and many ask you to beat a boss without taking a single hit.
4. Ultra Hat Dimension - Price: $4.99
- Picture: Link
- Trailer: Link
- Genre: 2D Level-based Puzzle Game
- Metacritic: 80% from 1 Critic Review, 60% from 1 User Rating
- Description: Ultra Hat Dimension follows Bea through a series of rooms in a palace on a quest to undo the magical spell that has made the mythical Spluff creatures want to attack one another. There is a little bit of backstory via one sentence thoughts from Bea in between levels, but nothing major here. The gameplay revolves equipping four different types of hats and using them to evade or push Spluffs around to retrieve the key and reach the door. Each Spluff dons one of four different hats which effects their behavior towards other Spluffs and you. You will be punched one tile back by every Spluff unless you’re wearing the same hat as the Spluff. Spluffs interact with one another differently depending on what hat they’re wearing in a rock, paper, scissors kind of way – they may punch a Spluff back one space, get into a scuffle that allows you to get close to them without wearing a hat, or they may temporarily disable them in a way that allows you to access the space the Spluff consumes within eight moves. There are undo and reset buttons included that allow you to quickly rewind mistakes. There are some clever puzzles accompanied by catchy tunes and a charming pixel art aesthetic. The difficulty is about average.
- Completion Time: ~3 Hours
- Extra Content: Since this is published by Ratalaika Games, getting all the achievements can be obtained after only clearing 2/3 of the levels. There are a few custom maps on the PC version of the game but no additional content on consoles.
5. Penarium - Price: $9.99
- Picture: Link
- Trailer: Link
- Genre: 2D Platformer
- Metacritic: 72% from 7 Critic Reviews, N/A from 0 User Ratings
- Description: This is a quirky carnival-themed 2D platformer. The premise of the game is of a young boy overcoming obstacles and traps for the amusement of a sadistic circus crowd. The whole game operates on a single screen and utilizes only a double jump and movement. Jump to the edge of one side and you pop out on the other. You're tasked with dodging hazards and overcoming obstacles while smashing barrels around the stage or executing some other task, like staying in a spotlight that moves around and shines in different spots. There are three cut-scenes in the game that total less than two minutes and about 10 minutes of dialogue. Even though the story is very brief, I still felt the ending was a satisfying conclusion and offered more than I expected.
- Completion Time: ~2.5 Hours
- Extra Content: There is an arcade mode where you can see how many barrels you can smash in a set amount of time. The achievements are pretty difficult but offer some fun challenges. There is also a competitive/versus local multiplayer mode for two players, but it's nothing special and probably won't entertain long.
6. SINNER: Sacrifice for Redemption - Price: $18.99
- Picture: Link
- Trailer: Link
- Genre: Soulslike Action Adventure
- Metacritic: 66% from 11 Critic reviews, 53% from 11 User Ratings
- Description: SINNER: Sacrifice for Redemption is a Soulslike boss rush - there are no levels and only small area before each boss to practice your moves. There are eight bosses, the first seven allowing you to fight in any order, each representing the seven deadly sins. You are equipped with everything the game has to offer from the beginning (except for the New Game+ weapon they give you), and instead of becoming more powerful, you gradually lose things with each boss you defeat, hence the “sacrifice” in the title. It’s like a reverse RPG. Each boss has a different sacrifice associated to it – one may deplete your throwing items’ usage, while another will deplete your health and stamina. Picking the best order to fight them in adds a little strategic thinking to the game, as you may be more dependent on your large health and stamina bar more than your throwing items’ usage, for example. The game is fairly difficult, so your victories over each boss feel very gratifying when they do come.
- Completion Time: ~5 Hours
- Extra Content: There is New Game+ that offers you an additional weapon. The achievements task you with a few things you have to pull off in battles, and getting all the achievements is pretty easy to obtain.
7. Tamashii - Price: $11.99
- Picture: Link
- Trailer: Slightly Graphic (Link)
- Genre: Puzzle PlatformeHorror
- Metacritic: 65% from 2 Critic Reviews, 70% from 1 User Rating
- Description: Reportedly inspired by obscure Japanese games from the late 1980s and 1990s, Tamashii blends puzzle platforming together with an oppressive atmosphere. The introduction starts with the character being willed into existence by a godlike character that tasks him with destroying the macabre forces that have taken control of and corrupted his chambers. Your character is able to spawn three inanimate clones of himself which is the primary source for most of the platforming and some of the boss fights – you’ll use them to trigger switches and open up new paths. There’s about an even mix of puzzle solving and platforming, and there’s a whole eight bosses in this short adventure (though one is a secret) that are probably the most visually interesting moments in the game. The creatures and backgrounds are effective in selling the dark presentation of the game. The difficulty is about average – maybe slightly easier than most indie puzzle platformers. There is a sequel currently in the works.
- Completion Time: ~2.5 Hours
- Extra Content: There are a few obscure secrets to discover. You can also play through the chambers again with a score meter, and there are certain achievements associated with getting a good score. Getting all the achievements isn’t too difficult, but you’ll probably need a guide for some of the secrets.
8. Daggerhood - Price: $4.99
- Picture: Link
- Trailer: Link
- Genre: 2D Platformer
- Metacritic: 63% from 2 Critic Reviews, 70% from 1 User Rating
- Description: Daggerhood's main hook is the use of its sword teleportation mechanic. You throw your sword with a button, and you press the same button again to teleport to where the sword is. While this is a mechanic that has been seen in some Metroidvanias, I haven't seen a tight, linear 2D platformer make use of this mechanic before. Each level has a number of collectibles and some small side sections as well, but for the most part the path to the finish is clear - it's just the execution that's the tricky part. Add in teleportation portals to make things even trickier.
- Completion Time: ~2.5 Hours
- Extra Content: As this is a Ratalaika Games published game, getting all the achievements only takes about 1-1.5 hours to achieve. You can get it well before you even finish the game, which is a shame because the game had all the makings for a fun 100% achievement goal. There are tons of collectibles in each level, and each level records your time. So there is a lot here to extend to the playtime.
9. The Bunker - Price: $19.99
- Picture: Link
- Trailer: Link
- Genre: FMV Point & Click Adventure/Horror
- Metacritic: 59% from 8 Critic Reviews, 55% from 11 User Ratings
- Description: The Bunker is an FMV point & click adventure, meaning it features real actors and environments just like a live action movie. Many of the actors involved have been in high profile movies/TV shows as well, including The Hobbit, Game of Thrones, Star Wars, and Penny Dreadful. The game takes place in a fallout shelter and follows the last survivor as he tries to find a way outside following the death of his mother, after living 30+ years in the bunker. The gameplay has you solving puzzles and finding ways to proceed to the next area. The story is the focal point of the game though, and it frequently switches between the past and the present to tell its story. There’s a good juxtaposition between the lively past and the lonely present that makes you question how the protagonist ended up as the last survivor. There’s only one narrative choice to make in the game, and it comes at the very end. The game also works in handheld mode with touchscreen functionality if you'd prefer to play it that way.
- Completion Time: ~2. Hour Completion Time*
- Extra Content: You can replay the game and try to find all the collectibles. Most of them give more background on the story. You can trigger the ending you did not choose the first time around by simply reloading the last checkpoint, so there is no need to play through the whole game again to unlock it. Getting all the achievements is fairly easy.
10. Cybarian: The Time-Traveling Warrior - Price: $4.99
- Picture: Link
- Trailer: Trailer
- Genre: 2D Action Platformer
- Metacritic: 48% from 2 Critic Reviews, 75% from 2 User Ratings
- Description: Cybarian has an interesting yet simple combat system that distinguishes itself from most action platformers. Instead of mashing the attack button, you have to press it once, wait two seconds for the animation to complete, press it again, wait two seconds for the animation to complete, and then press it again to complete a full combo. It sounds like something that's easy to get down quickly, but I found myself still occasionally going too quickly in the intensity of a boss fight. The game punishes you by not fulfilling the attack if you button mash. After each boss fight, you unlock a new move that will be required to fell some foes in the next stage. Conversely, you can play Hard Mode which unlocks all moves right from the get-go, but you'll have to beat all four stages without dying. "Hardcore Mode" would've been a more apt description of this difficulty setting, I feel.
- Completion Time: ~1.5 Hours
- Extra Content: Just like with Ultra Hat Dimension and Daggerhood, this is a Ratalaika Games published game, so getting all the achievements can be achieved in under an hour. It would've been nice if they pushed you to beat Hard Mode, but you'll just have to settle for internal gratification instead.
Have you played any of these games? What are some other overlooked single player indie games?
If you’re looking for more indie games to play, see my post here:
submitted by Underwhere_Overthere to xboxone [link] [comments]
20 Overlooked Single Player Indie Games
Introduction We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games.
I'm going to order them according to Metacritic Critic Ratings. Some of the games towards the bottom have a pretty low rating that I personally disagree with, but it's only fair that you hear from more than just me. While the reviews are low for some games, this is partly due to how few reviews there are for some games. #19 on the list has a 49% for the Xbox One version of the game due to it only having two reviews, while the PlayStation 4 version has a 90% rating due to it only having one review, despite both versions being functionally the same. This high level of variance usually occurs when a game only has a few reviews.
Price will include a link to the U.S. store page of the game.
Price is in U.S. dollars.
1. Inertial Drift - Includes a Separate 2 Player Local Competitive/Versus Multiplayer Mode
- Price: $19.99
- Picture: Link
- Trailer: Link
- Genre: Racing
- Metacritic: 84% from 5 Critic Reviews, 80% from 2 User Ratings
- Description: Inertial Drift's distinguishing characteristic is its employment of the right analog stick for drifting. This takes a little getting used to, but it feels great once you get the hang of it, creating some exhilarating moments when perfecting corner turns. The game has 10 unique tracks + 10 reversed tracks, 16 vehicles, and four separate story arcs. Each story arc is only a couple of hours long and features a different protagonist with a different vehicle. Since you’ll be racing on the same track a few times, there are a few gameplay variations that differ from just reaching the finish line at the end, such as racking up a certain number of points that are acquired through longer drift times and other means. There's quite a bit of dialogue between races, and in the races themselves characters will frequently dish out positive commentary on your performance in the form of text in the top left hand corner of the screen. The game's aesthetics are a fusion of anime and synthwave. I've heard many fans liken the game to the manga Initial D, though I'm unfamiliar with that series myself.
- Completion Time: ~3 Hours (for 1/4 Story Arcs)
- Extra Content: There are a number of different modes including a Story Mode, Challenge Mode, Grand Prix Mode, Arcade Mode, two player Split-Screen, and Online, as well as a Tutorial. Completion of challenges in Challenge Mode allows you to unlock new vehicles for the other non-Story Modes. Grand Prix Mode allows you to race using different characters/vehicles through a connected set of challenges, while Arcade Mode is for one-off races. I wouldn't recommend this game for online play as the user-base is pretty small (hence it being overlooked) and you're unlikely to find a match. Getting all the achievements is fairly difficult.
2. Cursed Castilla (Maldita Castilla EX) - Price: $11.99
- Trailer: Link
- Genre: 2D Action Platformer
- Metacritic: 81% from 12 Critic Reviews, 78% from 33 User Ratings
- Description: This is an action platformer that emulates arcade games from the latter half of the 1980s, but it is probably most reminiscent of Super Ghouls 'n Ghosts. The creator, Locomalito, states that the soundtrack uses the true arcade sound of the YM2203 chip. The game is hard, but the checkpoints are never more than a minute or two apart, and the lives' system/continue system has no penalties outside of locking you out of achievements. This is a very boss dense game - in the ~4 hour run-time it takes to complete the game, you fight 19 bosses. The handful of weapons and items you pick up helps lend variety to the combat, and no two boss fights feel the same.
- Completion Time: ~4 Hours
- Extra Content: The game has two endings. Most players will get the bad ending the first time around and be locked out of the final stage (which is the longest stage in the game). You do have to play through the game again to get the good ending, but you'll likely do it in half the time. If you want to see all the major content on your first go around, I recommend looking up how to get the good ending before you play the game. If you do achieve the good ending on your first playthrough, the completion time is probably closer to six hours. As far as achievements are concerned, 100% completion is very difficult to obtain. If you like an extreme challenge, this one's for you.
3. Valfaris - Price: $24.99
- Trailer: Link
- Genre: Run & Gun
- Metacritic: 80% from 8 Critic Reviews, 79% from 9 User Ratings
- Description: Valfaris acts as a continuation of Slain - the developer's previous work - but it’s not necessary to play Slain first to understand the story of Valfaris. While Slain was mostly just a slightly above average action platformer, Valfaris is one of the best run & gun games I've ever played. You play as Prince Therion who returns to his home planet of Valfaris on a quest to kill his father. It's themed around a fictional planet and has a gross alien vibe coupled with heavy metal music. The music doesn't override the other audio in the game, and it does a nice job of upping the ante when you're fighting a boss – of which there are many. You're equipped with a primary gun, a more powerful mana-based gun, a sword, and a shield that can block with mana or parry.
- Description Continued: There are a number of weapons to acquire throughout the game, and the guns in particular do a great job of feeling different. You’re able to upgrade your weapons with Blood Metals. Some Blood Metals are found in plain sight, others are rewarded for defeating a tough enemy, and some are given for going off the beaten path. These upgrades typically just up the firepower but will sometimes introduce a secondary move to your weapon. There are checkpoints every two minutes or so, and most bosses will have a checkpoint just before them (only the weaker bosses come after a gauntlet of enemies). The game is a little hard at points, but overall it strikes a nice balance of feeling accomplished for overcoming the challenges without getting overly frustrating.
- Completion Time: ~8 Hours
- Extra Content: There are a few secrets to find throughout the game that are off the beaten path, though I was able to find 2/3 of them on my first playthrough. I found all but one weapon as well. The replayability comes from New Game+, which allows you to take all your upgraded weapons into a harder version of the game. Since the weapons all function a bit differently, this can be lots of fun. There are also some achievements that test your skills further, like finishing the game in two hours or beating the game with 10 or less deaths.
4. Pumpkin Jack - Price: $29.99
- Picture: Link
- Trailer: Link
- Genre: 3D Action Platformer
- Metacritic: 80% from 8 Critic Reviews, 60% from 10 User Ratings
- Description: This is a 3D platformer that reportedly takes inspiration from both MediEvil and Jak & Daxter: The Precursor Legacy. There’s about equal amounts of platforming and combat in this game. While the combat is relatively simple, you’re given a variety of weapons that all feel unique. The levels have a good amount of variety within them – you’ll jump between ships on a ferry ride, ride an undead horse through the sky, play a few mini games as a headless Jack, and fight a boss at the end of each of the six levels. Both the combat and platforming are relatively easy – platforms are typically large and Jack has an edge grab that helps tremendously, and smashing the many destructible objects around the levels increases your health. This game takes the linear adventure approach, with a number of collectibles sprinkled throughout the levels: crow skulls, presents, and gramophones. Some areas are more open and allow you to choose the order in which you do certain tasks. The game has a decent amount of dialogue in it, which does an effective job of giving some character to Jack, his two animal companions, and the rest of the cast. The visuals and soundtrack are particularly great, especially if you’re into Halloween themed media.
- Completion Time: ~4 Hours
- Extra Content: There’s collectibles to back for – I got about 2/3 of the collectibles on my first playthrough – skins to unlock – which are purchased with the collectibles you find in the levels – and you get to start a second playthrough with all the weapons already unlocked at the beginning
5. Pato Box - Price: $14.99
- Picture: Link
- Trailer: Link
- Genre: Punch-Out-like 3D Action Adventure
- Metacritic: 80% from 1 Critic Review, 80% from 1 User Rating
- Description: Pato Box follows an anthropomorphic duck boxer on an adventure through a stylistic noir comic book world. “Pato” is a Spanish word that translates to “Duck” in English (the game was developed by a Mexican studio). The boss fights are heavily inspired by Punch-Out’s gameplay, but there are levels outside of these fights to help differentiate it. Most of the levels can be selected in any order you choose and typically serve as a leadup to the boss fight. Bosses are usually introduced by a cutscene followed by some dialogue taunting Pato Box. The levels play entirely differently from the fights, but the themes of the level match those of the bosses. The levels will employ various elements of evasion, stealth, exploration, and a few time-based mini-games. The casino level, for example, will have you walk around the casino looking for chips and punching the slot machines to earn enough to pay entrance to the fight, while the food factory has you evading stompers, sawblades, and butcher knives as you work your way through the level.
- Description Continued: There are variety of things to find throughout the levels: tokens for decorations in Pato Box’s room, backstory on the boss of the level and the world, and tips on how to win the upcoming fight. The fights themselves lock Pato Box in the middle of the screen, allowing you to block, juke left or right, and perform a low or high jab to the left or right. Bosses are dynamic and have a number of different phases to fight through. The game foregoes a HUD in favor of a visual representation of your health via scars on your body, which I thought was a nice touch. While the levels and bosses play pretty differently from each other, they’re weaved together by a dark and intriguing story that follows Pato Box’s quest for retribution against an evil corporation.
- Completion Time: ~7 Hours
- Extra Content: There’s an Arcade Mode that lets you replay boss fights and some collectibles to find in the main campaign. The achievements are very difficult, and many ask you to beat a boss without taking a single hit.
6. Ultra Hat Dimension - Price: $4.99
- Picture: Link
- Trailer: Link
- Genre: 2D Level-based Puzzle Game
- Metacritic: 80% from 1 Critic Review, 60% from 1 User Rating
- Description: Ultra Hat Dimension follows Bea through a series of rooms in a palace on a quest to undo the magical spell that has made the mythical Spluff creatures want to attack one another. There is a little bit of backstory via one sentence thoughts from Bea in between levels, but nothing major here. The gameplay revolves equipping four different types of hats and using them to evade or push Spluffs around to retrieve the key and reach the door. Each Spluff dons one of four different hats which effects their behavior towards other Spluffs and you. You will be punched one tile back by every Spluff unless you’re wearing the same hat as the Spluff. Spluffs interact with one another differently depending on what hat they’re wearing in a rock, paper, scissors kind of way – they may punch a Spluff back one space, get into a scuffle that allows you to get close to them without wearing a hat, or they may temporarily disable them in a way that allows you to access the space the Spluff consumes within eight moves. There are undo and reset buttons included that allow you to quickly rewind mistakes. There are some clever puzzles accompanied by catchy tunes and a charming pixel art aesthetic. The difficulty is about average.
- Completion Time: ~3 Hours
- Extra Content: Since this is published by Ratalaika Games, getting all the achievements can be obtained after only clearing 2/3 of the levels. There are a few custom maps on the PC version of the game but no additional content on consoles.
7. Momodora: Reverie Under the Moonlight - Price: $9.99
- Trailer: Link
- Genre: Metroidvania
- Metacritic: 77% from 6 Critic Reviews, 72% from 15 User Ratings
- Description: Usually with Metroidvanias, I expect a long, difficult game that's difficult to navigate. Momodora: Reverie Under the Moonlight is a counter to those ideas while still maintaining the exploratory nature of the sub-genre. The plot is pretty simple and doesn't feature a ton of story, but there are a few NPCs you talk to throughout your quest. The combat is also fairly simple, but the boss fights you engage in are all great. Without much weapon customization, it's stripped to the basics of dodging enemy attacks while trying to get a hit in. It makes for a game that's easy to get into and instantly start enjoying. All of the areas are visually appealing, some more than others, and each of them lasts shorter than you'd expect. The game is only around 3-5 hours, but it feels like you've played so much more in that time. Some games only really start to take off by the time this game finishes.
- Completion Time: ~4 Hours
- Extra Content: Getting 100% map completion should only take an hour or two of cleanup. I did miss an optional boss on my first playthrough. There are also items to discover, and the achievements give fun challenges to extend the life of the game. One cool thing I liked was that beating a boss without getting hit at all gives you a useful item. It also features New Game+, allowing you to carry over most of your items, making the game more difficult, and changing up enemy placement.
8. The Count Lucanor - Price: $14.99
- Trailer: Link
- Genre: Top Down Adventure/Horror
- Metacritic: 77% from 3 Critic Reviews, 80% from 1 User Rating
- Description: The Count Lucanor’s story is very fairy tale-esque – more like a classic fairy tale as it can be pretty dark and grotesque at times. On his 10th birthday, Hans chooses to leave his mother in a quest for wealth. After some walking and conversation with NPCs you find along the way, you stumble upon a large mansion and find that the count of this mansion is looking to pass his wealth onto an heir who can prove himself worthy – “worthy” in this case being the one who can figure out the count’s name. From here, you are tasked with adventuring through the mansion and solving environmental puzzles in a nonlinear way to acquire the letters that spell the count’s name. There is a survival horror element to the game, as you are unable to attack the enemies in the mansion and instead must crawl under tables and find other ways around them. You can place candles around the mansion to light it up to help you better evade enemies, but your usage is limited (though you can find more).
- Completion Time: ~4 Hours
- Extra Content: There are five different endings and some puzzles/rooms you don’t even have to do. This could double your playtime – maybe even more if you don’t use a guide. You have to get all five endings and do some other miscellaneous stuff to get all achievements, but it has a relatively high completion rate.
9. Late Shift - Price: $12.49
- Trailer: Link
- Genre: Interactive Film
- Metacritic: 72% from 16 Critic Reviews, 70% from 36 User Ratings
- Description: If you liked Detroit: Become Human or Until Dawn, Late Shift will be right up your alley. This game is a bit different from both those titles in that it's an FMV, with the gameplay solely consisting of the choices you make. You receive prompts at key moments in the story on what you want your character to do next, and this effects the outcome of the game. It plays more like Black Mirror's Bandersnatch, though this game came before it. The story follows an everyman who gets tangled up in London's criminal underground just as a result of being in the wrong place at the wrong time.
- Completion Time: ~1.5 Hour Completion Time*
- Extra Content: There are 180 choice points and 7 different endings. I only got 4 out of 21 of the achievements on my first playthrough. There are a number of different routes to take with the game.
10. Unbox: Newbie’s Adventure - Includes a Separate 4 Player Local Competitive/Versus Multiplayer Mode
- Price: $29.99
- Picture: Link
- Trailer: Link
- Genre: 3D Collectathon Platformer
- Metacritic: 71% from 10 Critic Reviews, N/A from 0 User Ratings
- Description: Unbox takes heavy inspiration from Banjo Kazooie and other collectathons of the fifth generation but has levels far larger than any Nintendo 64 platformer. Fortunately your customizable character can cover huge amounts of ground very quickly via the unbox mechanic, which is basically a super jump you can use up to six times before you need replenishment via item pickups or checkpoints. Both the jump and unbox mechanic are tied to the shoulder buttons, which takes some getting used to but is ultimately one I’m in favor of, as it allows for camera control without removing your thumb from the jump or unbox buttons. The high speeds you can travel make for some great exploration, but the game is still able to disable your ability to unbox by giving you a “fragile” item, allowing for more carefully considered platforming sections.
- Description Continued: Each of the three major worlds have four major collectibles: 200 gold tape, 10 caged zippies, 18 stamps, and 1 super stamp rewarded upon defeating the boss of the world. There is also a hub world that has just 200 gold tape to collect. The 18 stamps are the jiggies or stars of the game, and they’re primarily what you’re after to advance the game. 9 of them are hidden across the world, while the other 9 are given by NPCs upon the completion of a task: Digi will ask you to take an item from point A to point B with some platforming in between, Dash will ask you to complete three races around different areas of the map, Superbox will ask you to destroy 20 enemies in X amount of time, etc. The other collectibles simply unlock more cosmetic options for your character.
- Completion Time: ~7 Hours
- Extra Content: The game only requires you collect 2/3 of the stamps to beat the game. If you want to collect all the stamps, zippies, and gold tape, this could more than double your playtime, as the worlds are massive and finding all the gold tape is a daunting task, though they do make a distinct noise when you are near them once you’ve collected half of them in a level. Your friendly companion Bounce will also give you visual clues on where to find whatever collectible you might be stuck on. I was able to find all the collectibles in the first world but three gold tape with next to no issues, though Bounce helped me with the remaining three. I really have to commend the developers for their inclusion of both audio cues and visual guides built within the game to guide you to collectibles – it makes collecting every last thing a lot less tedious. The high speeds of your character allow you great traversal of the world, which also helps with collecting everything. The achievements require you to collect everything. In addition to the single player campaign, there are quite a few local multiplayer modes for up to four players – these include Boxing, Collect, Thief, Oddbox, and Delivery. The developers go into more detail on each mode here.
11. Spark the Electric Jester 2 - Price: $19.99
- Picture: Link
- Trailer: Link
- Genre: 3D Sonic-like Action Platformer
- Metacritic: 70% from 1 Critic Review, 70% from 1 User Rating
- Description: This is the sequel to the original 2D PC exclusive from 2017, with another 3D sequel currently in production. If you care at all for the story, it’s recommended you play or at least read about what happened in the first game. Spark 2 actually follows Fark, another jester. Spark 2 emulates many of the high speed moments found in 3D Sonic games, but brings a few ideas of its own. In particular, action is a bigger focus in this game, though platforming is still the priority. Enemies are easy enough to run past with a few exceptions for mini bosses at the end of some levels and the nine main bosses. In addition, enemies can also add to your score.
- Description Continued: In addition to Fark’s expanded move-set in combat, he also has the ability to double jump, dash, and wall jump. The jumps give you a lot of air time, lending more leniency to the platforming, and the dash is great for building momentum. There’s quite a bit to explore in each level too – jumping off ramps in the middle of loopdeloops will sometimes result in you finding the game’s main collectible, floppy disks. Fark can also acquire four additional costumes found within the levels that offer some variation in abilities. The game offers five difficulties at the start, with it recommending the second easiest option, Normal, as the default way to play your first time through. Bosses on this difficulty are fairly easy provided you’re competent with timing when to use your shield, though I did lose once or two against a few of them.
12. Remothered: Tormented Fathers - Price: $29.99
- Trailer: (Slightly Graphic) Link
- Genre: Survival Horror
- Metacritic: 68% from 7 Critic Reviews, 80% from 36 Ratings
- Description: Remothered: Tormented Fathers feels very old school in its design philosophy - no weapons outside a few self defense items and distraction items. You go back and forth in the mansion and have to learn the layout and where things are to proceed. You have to manually select the key item from your inventory to use on triggers (but a key icon is still shown to guide you a little). The sounds in this game do a great job of evoking tension, and I appreciate that the stalkers don’t seem to teleport, so if you can get away from them, you’ve earned your freedom for awhile. This is the first game in a loosely connected trilogy. The second one - Remothered: Broken Porcelain just released last month, but I've heard it's pretty buggy at the moment and not recommended in its current state.
- Completion Time: ~6 Hours
- Extra Content: There are some collectibles you can go back for, but not a whole beyond that. You’ll probably get most of the achievements – if not all, except the collectibles one - on your first playthrough.
13. Four Sided Fantasy - Price: $9.99
- Trailer: Trailer
- Genre: 2D Puzzle Platformer
- Metacritic: 68% from 4 Critic Reviews, N/A from 0 User Ratings
- Description: The premise of the game is a fusion of side scrollers and oldschool fixed screens that teleport you to the opposite side of the screen when you pass through one side - think Pac-Man, arcade Mario Bros., or Balloon Fight. You will find obstacles in your path that are impenetrable in a typical side scroller, but can be overcome by holding a button to turn the screen into a fixed screen that allows you to pass through one side and out through the other end. This is a totally unique take on a puzzle platformer I haven't seen before, and all five worlds bring something new to the table. For example, World 2 will flip you upside down when you pass through a screen, allowing new types of challenges as a result. There's more emphasis on the puzzle elements than the platforming.
- Completion Time: ~2 Hours
- Extra Content: There is a New Game+, but from what I could tell from the beginning it wasn't a whole lot different. Still, there's an achievement for completing New Game+ and some other fun achievements.
14. SINNER: Sacrifice for Redemption - Price: $18.99
- Picture: Link
- Trailer: Link
- Genre: Soulslike Action Adventure
- Metacritic: 66% from 11 Critic reviews, 53% from 11 User Ratings
- Description: SINNER is a Soulslike boss rush - there are no levels and only small area before each boss to practice your moves. There are eight bosses, the first seven allowing you to fight in any order, each representing the seven deadly sins. You are equipped with everything the game has to offer from the beginning (except for the New Game+ weapon they give you), and instead of becoming more powerful, you gradually lose things with each boss you defeat, hence the “sacrifice” in the title. It’s like a reverse RPG. Each boss has a different sacrifice associated to it – one may deplete your throwing items’ usage, while another will deplete your health and stamina. Picking the best order to fight them in adds a little strategic thinking to the game, as you may be more dependent on your large health and stamina bar more than your throwing items’ usage, for example. The game is fairly difficult, so your victories over each boss feel very gratifying when they do come.
- Completion Time: ~5 Hours
- Extra Content: There is New Game+ that offers you an additional weapon. The achievements task you with a few things you have to pull off in battles, and getting all the achievements is pretty easy to obtain.
15. Tamashii - Price: $11.99
- Picture: Link
- Trailer: Slightly Graphic (Link)
- Genre: Puzzle PlatformeHorror
- Metacritic: 65% from 2 Critic Reviews, 70% from 1 User Rating
- Description: Reportedly inspired by obscure Japanese games from the late 1980s and 1990s, Tamashii blends puzzle platforming together with an oppressive atmosphere. The introduction starts with the character being willed into existence by a godlike character that tasks him with destroying the macabre forces that have taken control of and corrupted his chambers. Your character is able to spawn three inanimate clones of himself which is the primary source for most of the platforming and some of the boss fights – you’ll use them to trigger switches and open up new paths. There’s about an even mix of puzzle solving and platforming, and there’s a whole eight bosses in this short adventure (though one is a secret) that are probably the most visually interesting moments in the game. The creatures and backgrounds are effective in selling the dark presentation of the game. The difficulty is about average – maybe slightly easier than most indie puzzle platformers. There is a sequel currently in the works.
- Completion Time: ~2.5 Hours
- Extra Content: There are a few obscure secrets to discover. You can also play through the chambers again with a score meter, and there are certain achievements associated with getting a good score. Getting all the achievements isn’t too difficult, but you’ll probably need a guide for some of the secrets.
16. Verlet Swing - Price: $14.99
- Trailer: Link
- Genre: 3D Platformer
- Metacritic: 63% from 3 Critic Reviews, 75% from 2 User Ratings
- Description: Verlet Swing’s aesthetic is as intriguing as its gameplay: you are tasked with grappling and swinging yourself across these vaporwave styled levels without hitting anything. The levels are all very short, but you’re likely to play many levels dozens of times before even finishing it… just to get a 1/4 rank. The ranking system is actually very cool, in that it encourages you to find alternative paths or sometimes just building up more momentum to get to the end faster. Most levels do seem to have a set path, but at the same time, with the proper grappling of the mechanics, you can forge your own, which is a game in itself.
- Completion Time: ~7 Hours
- Extra Content: There’s an in game challenge menu that mostly recycles a lot of the base game content – though there’s a particularly funny one that switches the perspective to third person to play as a knockoff Spiderman. You can also go back and try to get the best possible time for each level. Getting all achievement is extremely difficult.
17. Warlock’s Tower - Price: $4.99
- Trailer: Link
- Genre: 2D Level-based Puzzle Game
- Metacritic: 63% from 3 Critic Reviews, 75% from 2 User Rating
- Description: Warlock’s Tower’s puzzles are built around the movement of the player. There are numbers on the ground for the player to pick up – either 3 or 5 – and this gives the player a set number of steps before they die. Your goal in every level is to make it to an exit, and you’ll have to acquire the numbers in an order that gets you there. It is a bit easy in the beginning but eventually works up to be a challenge in the later levels as more elements are introduced: enemies, teleporters, conveyors, and even controlling two characters at once that share movement usage. The game has a very believable GameBoy aesthetic and sound effects to accompany it, and it works for this slower paced tile-based game.
- Completion Time: ~6 Hours
- Extra Content: This is published by Ratalaika Games, but surprisingly enough, you actually have to beat the game and find a few NPCs hidden in certain levels to get all achievements. There are optional levels in each world that don’t have any achievements attached to them, and this should add a few hours to the game.
18. The Bunker - Price: $19.99
- Picture: Link
- Trailer: Link
- Genre: FMV Point & Click Adventure/Horror
- Metacritic: 59% from 8 Critic Reviews, 55% from 11 User Ratings
- Description: The Bunker is an FMV point & click adventure, meaning it features real actors and environments just like a live action movie. Many of the actors involved have been in high profile movies/TV shows as well, including The Hobbit, Game of Thrones, Star Wars, and Penny Dreadful. The game takes place in a fallout shelter and follows the last survivor as he tries to find a way outside following the death of his mother, after living 30+ years in the bunker. The gameplay has you solving puzzles and finding ways to proceed to the next area. The story is the focal point of the game though, and it frequently switches between the past and the present to tell its story. There’s a good juxtaposition between the lively past and the lonely present that makes you question how the protagonist ended up as the last survivor. There’s only one narrative choice to make in the game, and it comes at the very end. The game also works in handheld mode with touchscreen functionality if you'd prefer to play it that way.
- Completion Time: ~2. Hour Completion Time*
- Extra Content: You can replay the game and try to find all the collectibles. Most of them give more background on the story. You can trigger the ending you did not choose the first time around by simply reloading the last checkpoint, so there is no need to play through the whole game again to unlock it. Getting all the achievements is fairly easy.
19. Hayfever - Price: $14.99
- Trailer: Link
- Genre: 2D Precision Platformer
- Metacritic: 49% from 2 Critic Reviews, 70% from 1 User Rating
- Description: Hayfever is a precision platformer that revolves around a mailman propelling himself using a number of different allergens that act as power-ups. A lot of the platforming is aerial and typically has you catching allergens mid-air to perform maneuvers in quick succession. It's not an easy game by any means, but it has oddly relaxing music to accompany the rather intense platforming. There are also letters to collect in each level to steepen the challenge and some secrets to discover too. It takes an hour or so to get used to the aerial platforming, and this is one of the few 2D platformers played better with the analog stick rather than the D-Pad. But letters that seemed unattainable to me at the beginning of the game became much simpler by the end, as I had mastered the controls and physics of the game. I’ve played a ton of 2D platformers, and this is one of my favorites.
- Completion Time: ~8 Hours
- Extra Content: It'll take another 8 hours or so to collect all the letters and probably about 6 hours or so to beat the Hard World, which features an additional 28 remixed levels. There are also secrets to uncover, but they don't net any in game progress and only work towards your achievement completion. Finding these secrets will probably vary more in time because they are hidden, but expect them to take a few hours to find. Just to clarify, letters are an expanded test of your platforming skills and are all in clear view of the screen, while secrets are a test of your observational skills and take a little more digging to finish. Attaining all achievements is a fair and rewarding challenge that took me about 25-30 hours to get.
20. Cybarian: The Time-Traveling Warrior - Price: $4.99
- Picture: Link
- Trailer: Trailer
- Genre: 2D Action Platformer
- Metacritic: 48% from 2 Critic Reviews, 75% from 2 User Ratings
- Description: Cybarian has an interesting yet simple combat system that distinguishes itself from most action platformers. Instead of mashing the attack button, you have to press it once, wait two seconds for the animation to complete, press it again, wait two seconds for the animation to complete, and then press it again to complete a full combo. It sounds like something that's easy to get down quickly, but I found myself still occasionally going too quickly in the intensity of a boss fight. The game punishes you by not fulfilling the attack if you button mash. After each boss fight, you unlock a new move that will be required to fell some foes in the next stage. Conversely, you can play Hard Mode which unlocks all moves right from the get-go, but you'll have to beat all four stages without dying. "Hardcore Mode" would've been a more apt description of this difficulty setting, I feel.
- Completion Time: ~1.5 Hours
- Extra Content: Just like with Ultra Hat Dimension and Warlock’s Tower, this is a Ratalaika Games published game, so getting all the achievements can be achieved in under an hour. It would've been nice if they pushed you to beat Hard Mode, but you'll just have to settle for internal gratification instead.
Conclusion My top 5 on the list in order would be the following: (1.) Hayfever, (2.) Valfaris, (3.) Cursed Castilla: (Maldita Castilla EX), (4.) Momodora: Reverie Under the Moonlight, and (5.) Pumpkin Jack.
Have you played any of these games? What are some other overlooked single player indie games?
See my post below for some upcoming indie games to look out for.
submitted by Underwhere_Overthere to XboxSeriesX [link] [comments]
20 Overlooked Single Player Indie Games
We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games.
I'm going to order them according to Metacritic Critic Ratings. Some of the games at the bottom have pretty low critic ratings. I personally disagree with the low scores of these games, but it's only fair that you hear from more than just me. Keep in mind that games with only one or two User Ratings on Metacritic will not show the score. A game needs at least three User Ratings on Metacritic before the score will be shown. This is not the case for Critic Reviews.
Price will contain the U.S. PlayStation Store link to the game.
1. Hayfever - Price: $14.99
- Picture: Link
- Trailer: Link
- Genre: 2D Precision Platformer
- Metacritic: 90% from 1 Critic Review, N/A from 0 User Ratings
- Description: Hayfever is a precision platformer that revolves around a mailman propelling himself using a number of different allergens that act as power-ups. A lot of the platforming is aerial and typically has you catching allergens mid-air to perform maneuvers in quick succession. It's not an easy game by any means, but it has oddly relaxing music to accompany the rather intense platforming. There are also letters to collect in each level to steepen the challenge and some secrets to discover too. It takes an hour or so to get used to the aerial platforming, and this is one of the few 2D platformers played better with the analog stick rather than the D-Pad. But letters that seemed unattainable to me at the beginning of the game became much simpler by the end, as I had mastered the controls and physics of the game. I don't expect everyone to love this game, but I have to agree with the one other guy who played it that gave it a 9/10. After putting 25+ hours into it, I am still eager to replay it soon.
- Completion Time: ~8 Hours
- Extra Content: It'll take another 8 hours or so to collect all the letters and probably about 6 hours or so to beat the Hard World, which features an additional 28 remixed levels. There are also secrets to uncover, but they don't net any in game progress and only work towards your trophy completion. Finding these secrets will probably vary more in time because they are hidden, but expect them to take a few hours to find. Just to clarify, letters are an expanded test of your platforming skills and are all in clear view of the screen, while secrets are a test of your observation skills and take a little more digging to find. The platinum trophy is a fair and rewarding challenge that took me about 25-30 hours to get.
2. Valfaris - Price: $24.99
- Picture: Link
- Trailer: Link
- Genre: Run & Gun
- Metacritic: 80% from 9 Critic Reviews, 63% from 25 User Ratings
- Description: Valfaris is one of the best run & gun games I've ever played. You play as Prince Therion who returns to his home planet of Valfaris on a quest to kill his father. It's themed around a fictional planet and has a gross alien vibe coupled with heavy metal music. The music doesn't override the other audio in the game, and it does a nice job of upping the ante when you're fighting a boss – of which there are many. You're equipped with a primary gun, a more powerful mana-based gun, a sword, and a shield that can block with mana or parry. There are a number of weapons to acquire throughout the game, and the guns in particular do a great job of feeling different. You’re able to upgrade your weapons with Blood Metals. Some Blood Metals are found in plain sight, others are rewarded for defeating a tough enemy, and some are given for going off the beaten path. These upgrades typically just up the firepower but will sometimes introduce a secondary move to your weapon. There are checkpoints every two minutes or so, and most bosses will have a checkpoint just before them (only the weaker bosses come after a gauntlet of enemies). The game is a little hard at points, but overall it strikes a nice balance of feeling accomplished for overcoming the challenges without getting overly frustrating.
- Completion Time: ~8 Hours
- Extra Content: There are a few secrets to find throughout the game that are off the beaten path, though I was able to find 2/3 of them on my first playthrough. I found all but one weapon as well. The replayability comes from New Game+, which allows you to take all your upgraded weapons into a harder version of the game. Since the weapons all function a bit differently, this can be lots of fun. Getting the platinum trophy is somewhat difficult.
3. Four Sided Fantasy - Price: $9.99
- Picture: Link
- Trailer: Trailer
- Genre: 2D Puzzle Platformer
- Metacritic: 80% from 3 Critic Reviews, N/A from 1 User Rating
- Description: The premise of the game is a fusion of side scrollers and oldschool fixed screens that teleport you to the opposite side of the screen when you pass through one side - think Pac-Man, arcade Mario Bros., or Balloon Fight. You will find obstacles in your path that are impenetrable in a typical side scroller, but can be overcome by holding a button to turn the screen into a fixed screen that allows you to pass through one side and out through the other end. This is a totally unique take on a puzzle platformer I haven't seen before, and all five worlds bring something new to the table. For example, World 2 will flip you upside down when you pass through a screen, allowing new types of challenges as a result. There's more emphasis on the puzzle elements than the platforming.
- Completion Time: ~2 Hours
- Extra Content: There is a New Game+, but from what I could tell from the beginning it wasn't a whole lot different. Still, there's a trophy for completing New Game+ and some other fun trophies. Unfortunately, like many early generation indie games, this one has no platinum trophy.
4. Bleep Bloop - Price: $3.99
- Picture: Link
- Trailer: Link
- Genre: 2D Puzzle Adventure
- Metacritic: 80% from 1 Critic Review, N/A from 0 User Ratings
- Description: This game revolves around using two square characters who fling themselves from one end of the room to the other to reach an exit. You must position yourself in such a way that you use each character's body to get around the level. Each world introduces a new mechanic to keep things fresh. The whole game is played only using the two analog sticks (the d-pad and face buttons work, but the two analog sticks are best, in my opinion). It can also be played in local co-op, however with how often you have to fling yourself around, coordinating the correct movements to the other player would be exhausting, and it is easier to experiment yourself.
- Completion Time: ~3.5 Hours
- Extra Content: There's really no extra content, but $4 for what's almost a 4 hour game isn't bad. There is an easy platinum trophy however.
5. Horizon Shift ‘81 - Price: $8.99
- Picture: Link
- Trailer: Link
- Genre: 1980s Arcade-like Fixed Screen Shoot ‘em Up
- Metacritic: 80% from 1 Critic Review, N/A from 0 User Ratings
- Description: This is actually a sequel to the Steam exclusive Horizon Shift, which sports a different aesthetic and isn’t quite as good from what I’ve read. Horizon Shift ’81 mimics the look of a fixed screen shoot ‘em up from the early 1980s but comes with a few twists of its own. Your ship is positioned in the middle of the screen on a horizontal line rather than the bottom, and you have to flip between sides to deal with enemies coming from both the top and the bottom. The line can be broken in different places – leaving a gap where you can fall to your death – by asteroids and certain projectiles. This is where the expanded moveset comes into play: you can jump between gaps and also over enemies who attach themselves to the line. Enemies on the line can also be taken out with a horizontal shield bash that regenerates after a few seconds. There is a boss after every five stages, some of which will actually bring the line down to the bottom of the screen, while others retain it in the middle. Horizon Shift ’81 has a number of customizable settings that change everything from the aesthetics, to the difficulty, to the checkpoint/lives system, to the speed of the game, and more. The two main modes are a choice between three lives with a checkpoint before and after every boss, or a checkpoint at the beginning of every level but only one life.
- Completion Time: ~3.5 Hours (Normal Mode on Arcade Style)
- Extra Content: There are a number of ways to customize your future playthroughs, and there’s an unlockable boss rush mode after finishing the game. The few trophies are relatively easy to obtain. There is no platinum trophy for this game.
6. Daggerhood - Price: $4.99
- Picture: Link
- Trailer: Link
- Genre: 2D Platformer
- Metacritic: 77% from 2 Critic Reviews, N/A from 2 User Ratings
- Description: Daggerhood's main hook is the use of its sword teleportation mechanic. You throw your sword with a button, and you press the same button again to teleport to where the sword is. While this is a mechanic that has been seen in some Metroidvanias, I haven't seen a tight, linear 2D platformer make use of this mechanic before. Each level has a number of collectibles and some small side sections as well, but for the most part the path to the finish is clear - it's just the execution that's the tricky part. Add in teleportation portals to make things even trickier.
- Completion Time: ~2.5 Hours
- Extra Content: As this is a Ratalaika Games published game, the platinum trophy only takes about 1-1.5 hours to achieve. You can get it well before you even finish the game, which is a shame because the game had all the makings for a fun platinum trophy. There are tons of collectibles in each level, and each level records your time. So there is a lot here to extend to the playtime.
7. Momodora: Reverie Under the Moonlight - Price: $9.99
- Picture: Link
- Trailer: Link
- Genre: Metroidvania
- Metacritic: 76% from 22 Critic Reviews, 73% from 39 User Ratings
- Description: Usually with Metroidvanias, I expect a long, difficult game that's difficult to navigate. Momodora: Reverie Under the Moonlight is a counter to those ideas while still maintaining the exploratory nature of the sub-genre. The plot is pretty simple and doesn't feature a ton of story, but there are a few NPCs you talk to throughout your quest. The combat is also fairly simple, but the boss fights you engage in are all great. Without much weapon customization, it's stripped to the basics of dodging enemy attacks while trying to get a hit in. It makes for a game that's easy to get into and instantly start enjoying. All of the areas are visually appealing, some more than others, and each of them lasts shorter than you'd expect. The game is only around 3-5 hours, but it feels like you've played so much more in that time. Some games only really start to take off by the time this game finishes.
- Completion Time: ~4 Hours
- Extra Content: Getting 100% map completion should only take an hour or two of cleanup. I did miss an optional boss on my first playthrough. There are also items to discover, and the trophies give fun challenges to extend the life of the game. Unfortunately there is no platinum trophy for this game. One cool thing I liked was that beating a boss without getting hit at all gives you a useful item. It also features New Game+, allowing you to carry over most of your items, making the game more difficult, and changing up enemy placement.
8. Ultra Hat Dimension - Price: $4.99
- Picture: Link
- Trailer: Link
- Genre: 2D Level-based Puzzle Game
- Metacritic: 76% from 2 Critic Reviews, 80% from 2 User Ratings
- Description: Ultra Hat Dimension follows Bea through a series of rooms in a palace on a quest to undo the magical spell that has made the mythical Spluff creatures want to attack one another. There is a little bit of backstory via one sentence thoughts from Bea in between levels, but nothing major here. The gameplay revolves equipping four different types of hats and using them to evade or push Spluffs around to retrieve the key and reach the door. Each Spluff dons one of four different hats which effects their behavior towards other Spluffs and you. You will be punched one tile back by every Spluff unless you’re wearing the same hat as the Spluff. Spluffs interact with one another differently depending on what hat they’re wearing in a rock, paper, scissors kind of way – they may punch a Spluff back one space, get into a scuffle that allows you to get close to them without wearing a hat, or they may temporarily disable them in a way that allows you to access the space the Spluff consumes within eight moves. There are undo and reset buttons included that allow you to quickly rewind mistakes. There are some clever puzzles accompanied by catchy tunes and a charming pixel art aesthetic. The difficulty is about average.
- Completion Time: ~3 Hours
- Extra Content: Since this is published by Ratalaika Games, getting the platinum trophy can be obtained after only clearing 2/3 of the levels. There are a few custom maps on the PC version of the game but no additional content on consoles.
9. Remothered: Tormented Fathers - Price: $29.99
- Picture: Link
- Trailer: (Slightly Graphic) Link
- Genre: Survival Horror
- Metacritic: 75% from 13 Critic Reviews, 77% from 53 Ratings
- Description: Remothered: Tormented Fathers feels very old school in its design philosophy - no weapons outside a few self defense items and distraction items. You go back and forth in the mansion and have to learn the layout and where things are to proceed. You have to manually select the key item from your inventory to use on triggers (but a key icon is still shown to guide you a little). The sounds in this game do a great job of evoking tension, and I appreciate that the stalkers don’t seem to teleport, so if you can get away from them, you’ve earned your freedom for awhile. This is the first game in a loosely connected trilogy, with the second one due later this year.
- Completion Time: ~6 Hours
- Extra Content: There are some collectibles you can go back for, but not a whole beyond that. Unfortunately there is no platinum trophy for this game, and you'll probably get most of the trophies - if not all, except the collectibles one - on your first playthrough.
10. Reverie - Price: $12.99
- Picture: Link
- Trailer: Link
- Genre: Zelda-like Top Down Action Adventure
- Metacritic: 75% from 1 Critic Review, 55% from 11 User Rating
- Description: Reverie is a mix between Zelda’s gameplay, Earthbound’s aesthetic and humor, and a New Zealand folktale – the legend of Maui and the Giant Fish. Instead of the more traditional sword and shield style fantasy, Reverie instead opts for items and tools a modern boy is more likely to find in his possession, like a cricket bat, a yoyo, and a nerf gun. Similarly, the first dungeon is grandpa’s basement, where you’ll square off against a giant hedgehog and a tumble dryer. That said, the game does get more fantastical with the last two locations, particularly the last one. It’s a relatively easy game overall, though the fourth and especially fifth dungeon offer up a moderate challenge. The indie scene has produced a lot of Zelda-like games in recent years, but this is the only one I know of that isn’t your standard medieval fantasy.
- Completion Time: ~5 Hours
- Extra Content: There are feathers to collect, mini games to play, and a combat focused bonus dungeon to beat. That said, a lot of this stuff is easy to stumble upon in the main quest, so you’re probably looking at about two or three hours’ worth of content after beating the game to complete everything and get the platinum trophy.
11. Inertial Drift - Price: $19.99
- Picture: Link
- Trailer: Link
- Genre: Racing
- Metacritic: 74% from 6 Critic Reviews, 50% from 1 User Ratings
- Description: Inertial Drift's distinguishing characteristic is its employment of the right analog stick for drifting. This takes a little getting used to, but it feels great once you get the hang of it, creating some exhilarating moments when perfecting corner turns. The game has 10 unique tracks + 10 reversed tracks, 16 vehicles, and four separate story arcs. Each story arc is only a couple of hours long and features a different protagonist with a different vehicle. Since you’ll be racing on the same track a few times, there are a few gameplay variations that differ from just reaching the finish line at the end, such as racking up a certain number of points that are acquired through longer drift times and other means. There's quite a bit of dialogue between races, and in the races themselves characters will frequently dish out positive commentary on your performance in the form of text in the top left hand corner of the screen. The game's aesthetics are a fusion of anime and synthwave. I've heard many fans liken the game to the manga Initial D, though I'm unfamiliar with that series myself.
- Completion Time: ~3 Hours (for 1/4 Story Arcs)
- Extra Content: There are a number of different modes including a Story Mode, Challenge Mode, Grand Prix Mode, Arcade Mode, two player Split-Screen, and Online, as well as a Tutorial. Completion of challenges in Challenge Mode allows you to unlock new vehicles for the other non-Story Modes. Grand Prix Mode allows you to race using different characters/vehicles through a connected set of challenges, while Arcade Mode is for one-off races. I wouldn't recommend this game for online play as the user-base is pretty small (hence it being overlooked) and you're unlikely to find a match. Getting the platinum trophy is fairly difficult.
12. Cursed Castilla (Maldita Castilla EX) - Price: $11.99
- Picture: Link
- Trailer: Link
- Genre: 2D Action Platformer
- Metacritic: 73% from 6 Critic Reviews, 72% from 13 User Ratings
- Description: This is an action platformer that emulates arcade games from the latter half of the 1980s, but it is probably most reminiscent of Super Ghouls 'n Ghosts. The creator, Locomalito, states that the soundtrack uses the true arcade sound of the YM2203 chip. The game is hard, but the checkpoints are never more than a minute or two apart, and the lives' system/continue system has no penalties outside of locking you out of trophies. This is a very boss dense game - in the ~4 hour run-time it takes to complete the game, you fight 19 bosses. The handful of weapons and items you pick up helps lend variety to the combat, and no two boss fights feel the same.
- Completion Time: ~4 Hours
- Extra Content: The game has two endings. Most players will get the bad ending the first time around and be locked out of the final stage (which is the longest stage in the game). You do have to play through the game again to get the good ending, but you'll likely do it in half the time. If you want to see all the major content on your first go around, I recommend looking up how to get the good ending before you play the game. As far as trophies are concerned, the platinum trophy is very difficult to obtain. If you like an extreme challenge, this one's for you.
13. Pato Box - Price: $14.99
- Picture: Link
- Trailer: Link
- Genre: Punch-Out-like 3D Action Adventure
- Metacritic: 71% from 4 Critic Reviews, N/A from 1 User Ratings
- Description: Pato Box follows an anthropomorphic duck boxer on an adventure through a stylistic noir comic book world. “Pato” is a Spanish word that translates to “Duck” in English (the game was developed by a Mexican studio). The boss fights are heavily inspired by Punch-Out’s gameplay, but there are levels outside of these fights to help differentiate it. Most of the levels can be selected in any order you choose and typically serve as a leadup to the boss fight. Bosses are usually introduced by a cutscene followed by some dialogue taunting Pato Box. The levels play entirely differently from the fights, but the themes of the level match those of the bosses. The levels will employ various elements of evasion, stealth, exploration, and a few time-based mini-games. The casino level, for example, will have you walk around the casino looking for chips and punching the slot machines to earn enough to pay entrance to the fight, while the food factory has you evading stompers, sawblades, and butcher knives as you work your way through the level. There are variety of things to find throughout the levels: tokens for decorations in Pato Box’s room, backstory on the boss of the level and the world, and tips on how to win the upcoming fight. The fights themselves lock Pato Box in the middle of the screen, allowing you to block, juke left or right, and perform a low or high jab to the left or right. The game foregoes a HUD in favor of a visual representation of your health via scars on your body, which I thought was a nice touch. While the levels and bosses play pretty differently from each other, they’re weaved together by a dark and intriguing story that follows Pato Box’s quest for retribution against an evil corporation.
- Completion Time: ~7 Hours
- Extra Content: There’s an Arcade Mode that lets you replay boss fights and some collectibles to find in the main campaign. The trophies are very difficult, and many ask you to beat a boss without taking a single hit.
14. The Count Lucanor - Price: $14.99
- Picture: Link
- Trailer: Link
- Genre: Top Down Adventure/Horror
- Metacritic: 70% from 2 Critic Reviews, 66% from 10 User Ratings
- Description: The Count Lucanor’s story is very fairy tale-esque – more like a classic fairy tale as it can be pretty dark and grotesque at times. On his 10th birthday, Hans chooses to leave his mother in a quest for wealth. After some walking and conversation with NPCs you find along the way, you stumble upon a large mansion and find that the count of this mansion is looking to pass his wealth onto an heir who can prove himself worthy – “worthy” in this case being the one who can figure out the count’s name. From here, you are tasked with adventuring through the mansion and solving environmental puzzles in a nonlinear way to acquire the letters that spell the count’s name. There is a survival horror element to the game, as you are unable to attack the enemies in the mansion and instead must crawl under tables and find other ways around them. You can place candles around the mansion to light it up to help you better evade enemies, but your usage is limited (though you can find more).
- Completion Time: ~4 Hours
- Extra Content: There are five different endings and some puzzles/rooms you don’t even have to do. This could double your playtime – maybe even more if you don’t use a guide. The platinum trophy requires every ending and a few other things but is pretty easy to get if you use a guide.
15. The Bunker - Price: $19.99
- Picture: Link
- Trailer: Link
- Genre: FMV Point & Click Adventure/Horror
- Metacritic: 69% from 14 Critic Reviews, 59% from 39 User Ratings
- Description: The Bunker is an FMV point & click adventure, meaning it features real actors and environments just like a live action movie. Many of the actors involved have been in high profile movies/TV shows as well, including The Hobbit, Game of Thrones, Star Wars, and Penny Dreadful. The game takes place in a fallout shelter and follows the last survivor as he tries to find a way outside following the death of his mother, after living 30+ years in the bunker. The gameplay has you solving puzzles and finding ways to proceed to the next area. The story is the focal point of the game though, and it frequently switches between the past and the present to tell its story. There’s a good juxtaposition between the lively past and the lonely present that makes you question how the protagonist ended up as the last survivor. There’s only one narrative choice to make in the game, and it comes at the very end. The game also works in handheld mode with touchscreen functionality if you'd prefer to play it that way.
- Completion Time: ~2. Hour Completion Time*
- Extra Content: You can replay the game and try to find all the collectibles. Most of them give more background on the story. You can trigger the ending you did not choose the first time around by simply reloading the last checkpoint, so there is no need to play through the whole game again to unlock it. Getting the platinum trophy is fairly easy.
16. A Tale of Paper - Price: $14.99
- Picture: Link
- Trailer: Link
- Genre: 3D Platformer
- Metacritic: 60% from 4 Critic Reviews, 70% from 3 User Ratings
- Description: A Tale of Paper takes direct inspiration from Little Nightmares, sporting the same sideview camera angle and minimalist narrative. It’s a little less creepy and has the interesting twist of transforming into a variety of different origamis on the fly: from a little alien creature, to a frog, to a ball, to a paper airplane, etc., all with the push of a button. You’ll use a combination of different origami shapes to overcome the obstacles in the area, and you’ll be accompanied by some gorgeous sceneries in the process. The gameplay is pretty easy in both its platforming and puzzles, making it an easygoing, movie-esque kind of game. While the story is minimalist, it results in a satisfying conclusion, and it really feels like you’ve been through quite a journey even with the short runtime. The game evokes the feeling of being a tiny specimen in a larger-than-life world – Toy Story 2 is probably the most apt comparison I can make. Outside of Little Nightmares, I haven’t played another game quite like this.
- Completion Time: ~1.5 Hours
- Extra Content: I got seven of the eight origami collectibles in my first run-through. The trophies also only offer a few extra things to do, but I’d recommend reading the list of trophies before you play the game if you want to get the relatively easy platinum trophy.
17. Late Shift - Price: $12.49
- Picture: Link
- Trailer: Link
- Genre: Interactive Film
- Metacritic: 59% from 15 Critic Reviews, 68% from 52 User Ratings
- Description: If you liked Detroit: Become Human or Until Dawn, Late Shift will be right up your alley. This game is a bit different from both those titles in that it's an FMV, with the gameplay solely consisting of the choices you make. You receive prompts at key moments in the story on what you want your character to do next, and this effects the outcome of the game. It plays more like Black Mirror's Bandersnatch, though this game came before it. The story follows an everyman who gets tangled up in London's criminal underground just as a result of being in the wrong place at the wrong time.
- Completion Time: ~1.5 Hour Completion Time*
- Extra Content: There are 180 choice points and 7 different endings. There is a platinum trophy, and I only got 4 out of 21 of the trophies on my first playthrough. There are a number of different routes to take with the game.
18. SINNER: Sacrifice for Redemption - Price: $18.99
- Picture: Link
- Trailer: Link
- Genre: Soulslike Action Adventure
- Metacritic: 57% from 8 Critic reviews, 38% from 15 User Ratings
- Description: SINNER: Sacrifice for Redemption is a Soulslike boss rush - there are no levels and only small area before each boss to practice your moves. There are eight bosses, the first seven allowing you to fight in any order, each representing the seven deadly sins. You are equipped with everything the game has to offer from the beginning (except for the New Game+ weapon they give you), and instead of becoming more powerful, you gradually lose things with each boss you defeat, hence the “sacrifice” in the title. It’s like a reverse RPG. Each boss has a different sacrifice associated to it – one may deplete your throwing items’ usage, while another will deplete your health and stamina. Picking the best order to fight them in adds a little strategic thinking to the game, as you may be more dependent on your large health and stamina bar more than your throwing items’ usage, for example. The game is fairly difficult, so your victories over each boss feel very gratifying when they do come.
- Completion Time: ~5 Hours
- Extra Content: There is New Game+ that offers you an additional weapon. The trophies task you with a few things you have to pull off in battles, and the platinum trophy is pretty easy to obtain.
19. Verlet Swing - Price: $14.99
- Picture: Link
- Trailer: Link
- Genre: 3D Platformer
- Metacritic: N/A from 0 Critic Review, 80% from 2 User Ratings
- Description: Verlet Swing’s aesthetic is as intriguing as its gameplay: you are tasked with grappling and swinging yourself across these vaporwave styled levels without hitting anything. The levels are all very short, but you’re likely to play many levels dozens of times before even finishing it… just to get a 1/4 rank. The ranking system is actually very cool, in that it encourages you to find alternative paths or sometimes just building up more momentum to get to the end faster. Most levels do seem to have a set path, but at the same time, with the proper grappling of the mechanics, you can forge your own, which is a game in itself.
- Completion Time: ~7 Hours
- Extra Content: There’s an in game challenge menu that mostly recycles a lot of the base game content – though there’s a particularly funny one that switches the perspective to third person to play as a knockoff Spiderman. You can also go back and try to get the best possible time for each level. Getting the platinum trophy is extremely hard and I believe is at 0.1% completion.
20. Neon Drive - Price: $9.99
- Picture: Link
- Trailer: Link
- Genre: Rhythm
- Metacritic: N/A from 0 Critic Reviews, 70% from 7 User Ratings
- Description: Neon Drive is a challenging rhythm game with a synthwave aesthetic and appropriately matching music. The objective of the game is to evade the obstacles coming at you by transitioning between four lanes at the right moment using either two of the face buttons, D-Pad, or shoulder buttons. Personally I found the shoulder buttons worked best. The game will occasionally transform you into other vehicles that mix the gameplay up a bit - one notable example is when you turn into a plane and transition between eight lanes in a 360 degree orientation. There are only eight levels that are all about three minutes in length if you were to beat them with no deaths, with two checkpoints and two health points that regenerate between checkpoints. While this all sounds very generous, most of these levels will still take you dozens of tries, though the life reset is almost immediate so you can get back into the action right away.
- Completion Time: ~3 Hours
- Extra Content: There are two harder difficulties, an endurance mode that sees how long you can go without dying, a free run mode that allows you to play through the game without reset (only unlocked after beating each level), and online leaderboards. The trophies are very hard to get, and there is no platinum trophy.
Conclusion My top 5 on the list in order would be the following: (1.) Hayfever, (2.) Valfaris, (3.) Cursed Castilla: (Maldita Castilla EX), (4.) Momodora: Reverie Under the Moonlight, and (5.) Bleep Bloop.
Have you played any of these games? What are some other overlooked single player indie games?
If you’re looking for more indie games to play, see my post here:
submitted by Underwhere_Overthere to PS5 [link] [comments]
Another 10 Overlooked Single Player Indie Games
There are also some links within the first link that discuss indie local multiplayer games as well.
Introduction We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games once again.
Details About the List I'm going to order them according to Metacritic Critic Ratings. Two of the games towards the bottom have a pretty low rating that I personally disagree with, but it's only fair that you hear from more than just me. I’ve also selected a music track I enjoyed for each game for all you audiophiles out there.
Price will include a link to the U.S. store page of the game. Price is in U.S. dollars.
1. Ultra Hat Dimension - Price: $4.99 – Currently on sale for $2.99 (Ends January 11th)
- Picture: Link
- Trailer: Link
- Sample Music Track: Introduction
- Genre: 2D Level-based Puzzle Game
- Metacritic: 85% from 1 Critic Review, N/A from 0 User Ratings
- Description: Ultra Hat Dimension follows Bea through a series of rooms in a palace on a quest to undo the magical spell that has made the mythical Spluff creatures want to attack one another. There is a little bit of backstory via one sentence thoughts from Bea in between levels, but nothing major here. The gameplay revolves equipping four different types of hats and using them to evade or push Spluffs around to retrieve the key and reach the door. Each Spluff dons one of four different hats which effects their behavior towards other Spluffs and you. You will be punched one tile back by every Spluff unless you’re wearing the same hat as the Spluff. Spluffs interact with one another differently depending on what hat they’re wearing in a rock, paper, scissors kind of way – they may punch a Spluff back one space, get into a scuffle that allows you to get close to them without wearing a hat, or they may temporarily disable them in a way that allows you to access the space the Spluff consumes within eight moves. There are undo and reset buttons included that allow you to quickly rewind mistakes. There are some clever puzzles accompanied by catchy tunes and a charming pixel art aesthetic. The difficulty is about average.
- Completion Time: ~3 Hours
- Extra Content: There is no additional content, but you can go back and replay any stage you wish.
2. Bot Vice - Price: $9.99
- Picture: Link
- Trailer: Link
- Sample Music Track: Stage 4 (Hot Iron)
- Genre: 1990s Arcade-like Fixed Screen Shoot ‘em Up
- Metacritic: 80% from 1 Critic Review, 90% from 1 User Rating
- Description: Bot Vice follows Erin Saver through a dystopian world with anthropomorphic animals and a 1990s arcade aesthetic, complete with cheesy dialogue and an announcer that shouts your item pickups with enthusiasm. Each level takes place on one screen and tasks you with defeating waves of enemies while minimizing damage to yourself. You are always locked behind a barrier at the bottom of the screen and are only able to move left and right. In terms of move set, you have a number of different guns and projectiles, your saber, your roll, and you can duck behind cover to make it through each level. Parts of the barrier can be destroyed, leading to gaps where normal enemy fire can reach you. Weapons and powerups will spawn from hitting a certain type of enemy that you’ll then have to pick up from where they land. The gameplay is fast paced and allows you to unleash a heavy amount of firepower on some very big foes. The levels are all short but will likely take a number of attempts to complete, as there is a lot to take account of on screen. Nearly every level has a mini boss appear at the end, with a main boss featured after every five levels. At the end of every level, you’ll be rated based on your completion time and health points remaining. I only got a few high ratings on my first time through, so there’s an additional challenge there if you want an A rank on every level.
- Completion Time: ~3.5 Hours
- Extra Content: Beating the main campaign unlocks an additional 25 levels – this is on top of the 25 bridged together in the main campaign.
3. Golf Peaks - Price: $4.99
- Picture: Link
- Trailer: Link
- Sample Music Track: Rain (World 4)
- Genre: Level-based Puzzle Game
- Metacritic: 78% from 22 Critic Reviews, 78% from 16 User Ratings
- Description: Golf Peaks is a card-base puzzle game that plays nothing like the actual sport of golf outside of getting a tiny ball in a hole. Instead you’ll choose your moves by using the cards at the bottom of the screen. They have different numbers and trajectory that result in hitting the bar different distances and different heights. You aim the ball up, down, left, or right, and then select the card you want to use. There are a number of different tiles that have their own effects that you have to account for. Ramps, for example, will force your ball down unless you’re able to have your ball travel to the top in one move. There were a number of times when I thought I had tried every solution just to finally find the right solution. The minimalist visual style and relaxing music service the game’s simple but engaging premise. The difficulty is about average.
- Completion Time: ~3 Hours
- Extra Content: There are three extra levels in each world which will add about another two hours of game time, as they are typically harder than the nine levels found in their respective world.
4. Horizon Shift ‘81 - Price: $9.99
- Picture: Link
- Trailer: Link
- Sample Music Track: No OST available online, but the Trailer has a great music track.
- Genre: 1980s Arcade-like Fixed Screen Shoot ‘em Up
- Metacritic: 78% from 4 Critic Reviews, 80% from 4 User Ratings
- Description: This is actually a sequel to the Steam exclusive Horizon Shift, which sports a different aesthetic and isn’t quite as good from what I’ve read. Horizon Shift ’81 mimics the look of a fixed screen shoot ‘em up from the early 1980s but comes with a few twists of its own. Your ship is positioned in the middle of the screen on a horizontal line rather than the bottom, and you have to flip between sides to deal with enemies coming from both the top and the bottom. The line can be broken in different places – leaving a gap where you can fall to your death – by asteroids and certain projectiles. This is where the expanded moveset comes into play: you can jump between gaps and also over enemies who attach themselves to the line. Enemies on the line can also be taken out with a horizontal shield bash that regenerates after a few seconds. There is a boss after every five stages, some of which will actually bring the line down to the bottom of the screen, while others retain it in the middle. Horizon Shift ’81 has a number of customizable settings that change everything from the aesthetics, to the difficulty, to the checkpoint/lives system, to the speed of the game, and more. The two main modes are a choice between three lives with a checkpoint before and after every boss, or a checkpoint at the beginning of every level but only one life.
- Completion Time: ~3.5 Hours (Normal Mode on Arcade Style)
- Extra Content: There are a number of ways to customize your future playthroughs, and there’s an unlockable boss rush mode after finishing the game.
5. Kero Blaster - Price: $9.99 – Currently on sale for $3.99 (Ends January 7th)
- Picture: Link
- Trailer: Link
- Sample Music Track: It’s My Blaster (Stage 1 – Hinterland Fort)
- Genre: Run & Gun
- Metacritic: 77% from 6 Critic Reviews, 68% from 12 User Ratings
- Description: This comes from the creator of Cave Story and is even considered a spiritual successor by some, though it drops the Metroidvania qualities in favor of purely linear progression. While a lot of indie games opt for the NES aesthetic, Kero Blaster feels really authentic in this regard, in both its presentation and its soundtrack. While Kero Blaster plays like most run & guns, there’s a little more platforming in the second half of the game. The weapon selection is particularly noteworthy, with each gun certain strengths and weaknesses in different scenarios. The bubble has a downward arc and works on water surfaces, while the base weapon is a straight line of projectiles. Coins are the main collectible and allow you to purchase weapon and health upgrades in the shop. So even if you lose all your lives, you’ve still made some progress towards your next upgrade. That said, I only got a game over once per stage with the exception of one stage where I got two game overs.
- Completion Time: ~3 Hours
- Extra Content: The extra difficulty options mixes things up with enemy placement and even new stage layouts for a fresher second run.
6. Pato Box - Price: $14.99 – Currently on sale for $2.99 (Ends January 7th)
- Picture: Link
- Trailer: Link
- Sample Music Track: Timing
- Genre: Punch-Out-like 3D Action Adventure
- Metacritic: 74% from 14 Critic Reviews, 75% from 13 User Ratings
- Description: Pato Box follows an anthropomorphic duck boxer on an adventure through a stylistic noir comic book world. “Pato” is a Spanish word that translates to “Duck” in English (the game was developed by a Mexican studio). The boss fights are heavily inspired by Punch-Out’s gameplay, but there are levels outside of these fights to help differentiate it. Most of the levels can be selected in any order you choose and typically serve as a leadup to the boss fight. Bosses are usually introduced by a cutscene followed by some dialogue taunting Pato Box. The levels play entirely differently from the fights, but the themes of the level match those of the bosses. The levels will employ various elements of evasion, stealth, exploration, and a few time-based mini-games. The casino level, for example, will have you walk around the casino looking for chips and punching the slot machines to earn enough to pay entrance to the fight, while the food factory has you evading stompers, sawblades, and butcher knives as you work your way through the level. There are variety of things to find throughout the levels: tokens for decorations in Pato Box’s room, backstory on the boss of the level and the world, and tips on how to win the upcoming fight. The fights themselves lock Pato Box in the middle of the screen, allowing you to block, juke left or right, and perform a low or high jab to the left or right. The game foregoes a HUD in favor of a visual representation of your health via scars on your body, which I thought was a nice touch. While the levels and bosses play pretty differently from each other, they’re weaved together by a dark and intriguing story that follows Pato Box’s quest for retribution against an evil corporation.
- Completion Time: ~7 Hours
- Extra Content: There are motion controls for the boss fights exclusive to the Switch version of the game. There’s also an Arcade Mode that lets you replay boss fights and some collectibles to find.
7. Pumpkin Jack - Price: $20.99 (Ends January 2nd)
- Picture: Link
- Trailer: Link
- Sample Music Track: The Wizard
- Genre: 3D Action Platformer
- Metacritic: 73% from 10 Critic Reviews, 84% from 11 User Ratings
- Description: This is a 3D platformer that reportedly takes inspiration from both MediEvil and Jak & Daxter: The Precursor Legacy. There’s about equal amounts of platforming and combat in this game. While the combat is relatively simple, you’re given a variety of weapons that all feel unique. The levels have a good amount of variety within them – you’ll jump between ships on a ferry ride, ride an undead horse through the sky, play a few mini games as a headless Jack, and fight a boss at the end of each of the six levels. Both the combat and platforming are relatively easy – platforms are typically large and Jack has an edge grab that helps tremendously, and smashing the many destructible objects around the levels increases your health. This game takes the linear adventure approach, with a number of collectibles sprinkled throughout the levels: crow skulls, presents, and gramophones. Some areas are more open and allow you to choose the order in which you do certain tasks. The game has a decent amount of dialogue in it, which does an effective job of giving some character to Jack, his two animal companions, and the rest of the cast. The visuals and soundtrack are particularly great, especially if you’re into Halloween themed media.
- Completion Time: ~4 Hours
- Extra Content: There’s collectibles to back for – I got about 2/3 of the collectibles on my first playthrough – skins to unlock – which are purchased with the collectibles you find in the levels – and you get to start a second playthrough with all the weapons already unlocked at the beginning. You’ll also be able to return to any level you want via the level select menu.
8. SINNER: Sacrifice for Redemption - Price: $18.99
- Picture: Link
- Trailer: Link
- Sample Music Track: Yordo
- Genre: Soulslike Action Adventure
- Metacritic: 58% from 12 Critic Reviews, 53% from 8 User Ratings
- Description: SINNER: Sacrifice for Redemption is a Soulslike boss rush - there are no levels and only small area before each boss to practice your moves. There are eight bosses, the first seven allowing you to fight in any order, each representing the seven deadly sins. You are equipped with everything the game has to offer from the beginning (except for the New Game+ weapon they give you), and instead of becoming more powerful, you gradually lose things with each boss you defeat, hence the “sacrifice” in the title. It’s like a reverse RPG. Each boss has a different sacrifice associated to it – one may deplete your throwing items’ usage, while another will deplete your health and stamina. Picking the best order to fight them in adds a little strategic thinking to the game, as you may be more dependent on your large health and stamina bar more than your throwing items’ usage, for example. The game is fairly difficult, so your victories over each boss feel very gratifying when they do come.
- Completion Time: ~5 Hours
- Extra Content: There is New Game+ that offers you an additional weapon.
9. Tamashii - Price: $11.99 – Currently on sale for $3.59 (Ends December 30th)
- Picture: Link
- Trailer: (Slightly Graphic) Link
- Sample Music Track: First Steps
- Genre: Puzzle Platformer
- Metacritic: 53% from 2 Critic Reviews, N/A from 0 User Ratings
- Description: Reportedly inspired by obscure Japanese games from the late 1980s and 1990s, Tamashii blends puzzle platforming together with an oppressive atmosphere. The introduction starts with the character being willed into existence by a godlike character that tasks him with destroying the macabre forces that have taken control of and corrupted his chambers. Your character is able to spawn three inanimate clones of himself which is the primary source for most of the platforming and some of the boss fights – you’ll use them to trigger switches and open up new paths. There’s about an even mix of puzzle solving and platforming, and there’s a whole eight bosses in this short adventure (though one is a secret) that are probably the most visually interesting moments in the game. The creatures and backgrounds are effective in selling the dark presentation of the game. The difficulty is about average – maybe slightly easier than most indie puzzle platformers. There is a sequel currently in the works.
- Completion Time: ~2.5 Hours
- Extra Content: There are a few obscure secrets to discover. You can also play through the chambers again with a score meter.
10. The Long Return - Price: $8.99 – Currently on sale for $4.49 (Ends January 1st)
- Picture: Link
- Trailer: Link
- Sample Music Track: The Adventurer (Zone 3)
- Genre: 3D Adventure/Puzzle Game
- Metacritic: N/A from 0 Critic Reviews, N/A from 0 User Ratings
- Description: The Long Return follows an orphaned cub who retraces his steps from the last journey he took with his mother, with backstory told via memories from the past shown in the world. It’s light on story but has a satisfying conclusion. The gameplay involves some light platforming, light exploration, and a lot of puzzle solving. There are environmental puzzles, as well as puzzles that take place on a grid disconnected from the world of the cub – think The Witness or BioShock’s hacking puzzles. The game is mostly linear, with one open level in the middle that takes up about half the game’s length. There are collectibles in the form of gems that allow you to buy hints to puzzles. At the end of each level, the game will tally your deaths and gems collected over total number of gems in the level. The game’s platforming is fairly basic, and most of the puzzles are relatively easy. The game has a polygonal look that gives it a unique flavor, and the soundtrack evokes a sense of adventure.
- Extra Content: You can replay the game to collect all the gems, but there is no level select menu.
- Completion Time: ~2.5 Hours
Have you played any of these games? What are some other overlooked single player indie games?
If you’re looking for more indie games to play, see my post here:
•
175 Local Multiplayer Games from 35 Different Genres on Switch submitted by Underwhere_Overthere to NintendoSwitch [link] [comments]
all these are my kits, if you are interested in one, write me and we will exchange :D
$ACRED drumkit vol. 1
$AW DRUMKIT VOL 1
$AW DRUMKIT VOL 2
$HOTS Drumkit Vol. 1
$HOTS Drumkit Vol. 2
$teev Drumkit vol. 1
$teev Drumkit vol. 2
AENEAS SAMPLE CHALLENGE
ÆSTRAL SOUND PACK + FLP
akiaura drumkit vol1
akiaura drumkit vol3
Anbuu Drumkit Vol.1
Anbuu Drumkit Vol.2
Anbuu Drumkit Vol.3
alasen mini pack
alasen sample pack
alasen sample pack 2
antikvng drum kit vol. 1
antikvng drum kit vol. 2
antikvng sample kit vol. 1
antikvng sample kit vol. 2
Awk Drumkit vol.1
Awk Drumkit vol.2
Awk Drumkit vol.3
AP11 Sample Pack vol.1,
AP11 Sample Pack vol.2
Aryel - Ghost (Drum Kit)
Arzons L O U D P A C C
Arzons Magna Drum Kit
aseri drum kit
Atlant!c Drum Kit Vol. 1
ATON SOUNDKIT VOL. 1 (EMPYREAN DELUXE EDITION)
AURORA DRUMKIT. [BY YABOII)
Austin Marc DrumKit Vol. 2
BACKWHEN Drum Kit 1
BACKWHEN Drum Kit 2
BACKWHEN Drum Kit 3
BACKWHEN Drum Kit 4
BACKWHEN Drum Kit 5
BARNACLE BOI SAMPLE PACK VOL. 1
BARNACLE BOI SAMPLE PACK VOL. 2
BLVC SVND DRUM KIT 1
BLVC SVND DRUM KIT 2
BLVC SVND DRUM KIT 3
BLVC SVND DRUM KIT 4
Brothel. sound pack
Bsterthegawd - Madlove drumkit
Bsterthegawd drumkit 1
Bsterthegawd drumkit 2
Bsterthegawd drumkit 3
Bsterthegawd drumkit 4
Bsterthegawd drumkit 5
Bsterthegawd drumkit 6
Bsterthegawd Machigai
Bsterthegawd Patreon mini kit
Bsterthegawd sample pack vol 1
Bsterthegawd sample pack vol 2
Bsterthegawd x Arzon - Twin Dragons
Bsterthegawd Drumkit 4.5k follower special
bucket 桶 vol. 1
bucket 桶 vol. 2
bucket 桶 vol. 3
cernes mini pack (private)
Clams Casino Drum Kits
Cosmic Mini Kit
Cosmic x V1T0 - Issa Lemon Sound Kit
Cosmic's Drum Kit Vol. 1
Cosmic's Drum Kit Vol. 2
Cvrbk! - Bounce Pack
Cvrbk!t Drum Kit Vol. 1
Cvrbk!t Drum Kit Vol. 2
Cvrbk!t Drum Kit Vol. 3
Cvrbk!t Drum Kit Vol. 4
Defussion.sound kit
DELAY. - 808’s from Asia
DELAY. - Between 2 Worlds
Dieom - Backbone (Loop Kit)
Dieom - Royalty Loop Kit Vol.1
Dieom x Apyounasty ~ lunar loop kit
Dilip Drum Kit Vol. 1
Dilip Drum Kit Vol. 2
Dilip Sample Pack 3
DIVINE Sample Pack Vol. 1
DKVPZ Drumkit Vol 1
DKVPZ Drumkit Vol. 2
DKVPZ Drumkit Vol. 3
DKVPZ Drumkit Vol. 4
DOMCHI - Drumkit Vol. 1
DOMCHI - Drumkit Vol. 2
Downtime drum kit 1
Downtime drum kit 2
Downtime drum kit 3
DVNEK DRILL KIT
DVNEK GODLY SAMPLE KIT VOL. 1
DVNEK TITAN DRUMKIT
DVNEK x Cooper - Euphoria
DVRKLXGHT DRUM KIT VOL. 1
DVRKLXGHT DRUM KIT VOL. 2
E.Y. Beats Drum Kit
Elk Bounce Pack
eochi - ULTIMA KIT
Eternal Raijin Drumkit Vol.1
Eternal Raijin WAVE LOOPKIT VOL. I
Exity kit 1
Exity kit 2
FATE - Sounds From The Future Vol.1
FEVR - Soundkit vol. 1
fuse. SOUNDKIT VOL. 1
FX$ION. $OUNDKIT VOL. 1
Fifty Grand Mercy Drum Kit
Fifty Grand Essentials Drum Kit
FLORAL DRVMKIT
Gawdly Heaven! Booster Pack
Gawdly Heaven! Soundkit
GENESIS - Mega Drum Kit
GENESIS +++ DIGITAL TERROR KIT VOL. 1
GENESIS +++ DIGITAL TERROR KIT VOL. 2
GENESIS X ZENOPHAZE KIT
GHXST - INDIGO KIT
GHXST - Kit Vol. 1
GHXST - Kit Vol. 2
GHXST - Kit Vol. 3
GHXST - Kit Vol. 4
GHXST - Kit Vol. 5
GHXST VHS Kit Vol. I
GHXST VHS Kit Vol. II
GHXST Atmosphere Kit Vol.1
Gin$eng drum kit vol.1
Gin$eng drum kit vol.3
Gravez Ascension Kit 3
GUN$O's THE GUNSPOOKY DRUM KIT
GUN$O's BOUNCE KIT
GUN$O's Drum Kit Vol. 1
GUN$O's Drum Kit Vol. 2
GUN$O's Drum Kit Vol. 3
GUN$O's Drum Kit Vol. 4
GUN$O's Drum Kit Vol. 5
GUNSO'S DRUM KIT VOL. 666
GUN$O's RUMBLE KIT
GUN$O's DA PLUG KIT
GUN$O's SPECIAL KIT
GUN$O's Phonk Kit
GUN$O's LOOP PACK VOL. 1
GUN$O's LOOP PACK VOL. 2
GUN$O's LOOP PACK VOL. 3
GUN$O's LOOP PACK VOL. 4
GUN$O's LOOP PACK VOL. 5
GUN$O's LOOP PACK VOL. 6
GUN$O's LOOP PACK VOL. 7
GUN$O's LOOP PACK VOL. 8
GUN$O's LOOP PACK VOL. 9
GUN$O's LOOP PACK VOL. 10
GUNSO'S LOOP PACK VOL. X
GRIM Drumkit
HALI 1K SAMPLE PACK
HALI DRUMKIT
HELIX SOUND KIT VOL. 1
HELIX SOUND KIT VOL. 2
HELIX SOUND KIT VOL. 3
Hex Cougar's Hexed Sample Pack Vol. 1
HG DrumKit
HOPEX Drumkit vol. 1
Hiraeth sample challenge #1
HXLF DRUM KIT VOL I
HYPEERS 1K SPECIAL
Hyperforms Sample Pack Vol. 1
inimicvs sample pack vol. 1
inimicvs sample pack vol. 2
Inimicvs x Olswel - Sample Pack
Internetboy's drumkit
ItsLucid - Lo - Fi Drum Kit Vol.1
ItsLucid - Foley Kit Vol. 2
ItsLucid - Infinty Drum Kit
ItsLucid - Fill Kit
ItsLucid Sample Challenge Vol.1
ItsLucid Sample Challenge Vol.2
JADE. DRUMKIT VOL. 1
JADE. DRUMKIT VOL. 2
JAEGER Drum Kit Vol. 1
Jason Rich - Secret Sample Kit
Jordan Comolli Drum Kit Vol. 1
Jordan Comolli Drum Kit Vol. 2
JKuch Essentials Sample Pack
JUKU VOL.1
JUKU VOL.2
JUKU VOL.3
JURGAZ DRUMKIT vol.1
JVCXB Drum Kit Vol.1
JVCXB Drum Kit Vol.2
JVCXB Drum Kit Vol.3
JVCXB Drum Kit Vol.4
JVCXB Drum Kit Vol.5
JVCXB FREE MINI KIT!
JVCXB X TRAPBLU DREAMLOOP SAMPLE PACK
KEDALOS - SATANS DRUMKIT
KÉDALOS - Dead Dhurch Drumkit
KÉDALOS - Ganymede (Drumkit)
KÉDALOS - GIFT DK (SOUNDS FROM LATEST RELEASES)
KÉDALOS - Hades Sample Pack
KÉDALOS - RARE DRAGONS DRUMKIT
KÉDALOS - SEVENSINS DRUMKIT
KEDALOS - SPECIAL KIT
KEDALOS - MINI KIT v2
Keiden Sample Pack vol.1
Ledim SamplePack vol.1
Kyuzi Vol.2 (roseii)
Kyuzi Vol.3 (roseii)
L_o_J - jab pack 2020
ledim SamplePack vol.1
legend's drumkit v.1
legend's drumkit v.2
legend's drumkit v.3
Lenroh - SINNER FREE LOOP KIT
LeWarEnds Drumkit Vol.1
LeWarEnds Drumkit Vol.2
LLEWOP SAMPLE PACK VOL. 1
Longlost pack
LUCYFXR SOUNDKIT VOL. 1
LUCYFXR SOUNDKIT VOL. 2
LUCYFXR SOUNDKIT VOL. 3
Lukrative - DAWN SAMPLE PACK
Lukrative - DUSK SAMPLE PACK
Lukrative - Recharge Kit
Lukrative Beats Soundkit Vol. 1
Lukrative Loop Kit Vol.1
Lukrative MIDI KIT I
Lukrative Vol. 1
Lukrative Vol. 2
Lukrative [Khemics & Scorpio™]
LVXE - Drumkit vol.2
LVXE - EPHEMERAL DrumKit!
LYNY SAMPLE PACK 2020
LYNY SAMPLE PACK VOL 2
Madbliss Drumkit Vol.1
Madbliss Drumkit Vol.2
Madbliss Drumkit Vol.3
Madbliss Drumkit Vol.4
Mangata Wave and Neo Trap
MATBOW DRUM KIT VOL. 1
MCTR Drumkit
Muneylxrd Drumkit - Golden Edition
MYSTIC Sample Pack
MYSTXRIVL Soundkit vol.1
MYSTXRIVL Soundkit vol.2
MYSTXRIVL x Enjoii Signature Sounds Vol. 1
Natec Drum Kit
nele - CARBON MINIKIT
nele - ETERNAL SOUNDS VOL.1
nele - VALKYRIE DRUMKIT
Nètis x Hítos - Epidemic Drum Kit
NIGHT CARTEL DRUM KIT VOL. 1
NIGHTGRIND SPECIAL SAMPLE PACK
NIGHTGRIND DRUMKIT VOL.1
NIGHTGRIND DRUMKIT VOL.2
NIGHTGRIND DRUMKIT VOL.3
NIGHTGRIND UNIVERSE BUNDLE
NIGHTGRIND GRAVITY SOUNDKIT VOL. 1
NIGHTGRIND RYUU Soundkit
NIGHTGRIND Ruby Loop Pack
NIGHTGRIND Emerald Loop Pack
NITRO! DRUMKIT
Nitrous - icyrotten stems + 2 bonus flps
Nitrous - 12 rendered melodie stems
Nitrous - 100 rendered melodie loops
Nitrous - TRAP starter pack all the fire drums you need
Nitrous Sample pack Vol. 1
NOIXES (REVIVE SAMPLE PACK)
NOIXES Drum Kit vol.1
NOAX DRUMKIT VOL.1
OffLyne Sample Challenge VOL 1
OffLyne - Drum Kit Vol.1
OffLyne x MXLE - EXPXSURE DRUMKIT
OSHI presents this pack is sick Vol 1
OSHI's Care Package 1
OSHI's Care Package 2
OSIAS - BASS GOD DRUMKIT
olswel sample pack vol. 1
olswel & ini sample pack (inixolswel)
Omar's Come-Up Kit Vol. 1
Omar's Come-Up Kit Vol. 2
Omar's Come-Up Kit Vol. 3
Otxhello Chord Pack
Palmtri Drumkit Vol. 1
pandi samples and stuffs 1
pandi samples and stuffs 2
pandi samples and stuffs 3
pandi samples and stuffs 4
pandi samples and stuffs 5
pandi samples and stuffs 6
PAPAMITROU DRUM KIT V2
Papamitrou Signature Dreamchaser Drumkit
PARI$. Mini Kit vol.1
prxz sound kit
RAFV SOUNDKIT VOL.1
REJENT. DRUM KIT VOL 1
Rev Peak Hardwave Pack
Rich Beatz Kit V. 1
Rich Beatz Kit V. 2
Rich Beatz Kit V. 3
Rich Beatz Kit V. 4
RKM x Shockface - Emergence Kit
rkm. soundkit vol. 1
rkm. soundkit vol. 2
Rouge - Bass Nation Drum Kit Vol. 1
Rouge - Drum kit vol. 1
Rouge - Drum kit vol. 2
Ryanjacob Vol. 1
Ryanjacob Vol. 2
Ryanjacob Vol. 3
SACE 1K FREE WAVE PACK
Sadkey birthday mini kit
Sadkey heavensense sample pack
Sadkey mario tennis kit
Sadkey Pack Redux Tm
Sadkey's Old Stupid Samplepack (NOT GOOD)
SADKEY'S SHY PACK
Saikik - cxvid19 [loopkit]
Saikik - easter egg loopkit
Saikik - forces [loopkit]
Saikik - horus [loopkit]
Saikik - voices from nibiru [loopkit]
Saikik Dead Inside Soundkit
Saikik Mxthership Soundkit
Saikik sample challenge 2
SCORPION DRUMKIT
SENOJNAYR DRUM KIT VOL. 1,
SENOJNAYR DRUM KIT VOL. 2
SH1N drum kit
Shardem Drum Kit Vol.1
Shardem Drum Kit Vol.2
Shardem Drum Kit Vol.3
Shinji drum kit vol. 1
Shinju drumkit
Shortfatty Drumkit Vol. 1
Shortfatty Drumkit Vol. 2
SIDXKICK DRUM KIT VOL.1
SIDXKICK Pro Kit
SIDXKICK RARE DRUM KIT
Sinners & Saints - Exclusive Nitro Booster Kit.1
Sinners & Saints - Exodus (Sample Pack)
SIRROBY SOUNDKIT 1
Skit Sample Pack Vol 1
SkootxKeeth Soundpack vol. 1
Skypierr - Sky League Drum Kit
Skypierr Drum Kit Vol. 1
Skypierr Drum Kit Vol. 2
Skypierr Drum Kit Vol. 3
Skypierr Loop Kit
SLIGHT KITS 1 & 2
SLIGHT KITS 3
SLIGHT KITS 4
SLIGHT KITS 5
SLIGHT KITS 6
SLIGHT KITS 7
SLIGHT KITS 8
SLIGHT KITS 9
Slight's OJ Drumkit
SOKOS DRUMKIT.VOL.1
Solarwick Drum Kit Vol. 1
Solarwick Sample Kit Vol. 1
Strngr. drumkit v1
Stxrm Trap Soundcollection
SUCHY KIT VOL. 1
SUCHY KIT VOL. 2
SVGE - GODZZ [Drum Kit Vol.1]
SUDZY DRUMKIT V1
SVRRIC Free Kit Vol.1
SVRRIC Sound Pack
SwuM Drum Kit
SwuM Drum Kit Vol. 2
SwuM Sample Pack- Future Edition
that acapella pack
that drumkit vol. 1
that drumkit vol. 2
that drumkit vol. 3
that drumkit vol. 4
that drumkit vol. 5
that drumkit vol. 6
that misc kit vol. 1
that misc kit vol. 2
that anti-booster pack
Take Five Signature Sound Pack
THE PULSE KIT 1
THE PULSE KIT 2
THE PULSE KIT 3
THE PULSE KIT 4
The Virus and Antidote Kit
THEOS - Noiiz DeepTrap
THEOS SOUNDKIT VOL 1
THEOS SOUNDKIT VOL 2
THEOS SOUNDKIT VOL 3
THEOS SOUNDKIT VOL 4
THUNDER6 DRUMKIT II
THVNDER - AERONDIR SAMPLE PACK
THVNDER - INVICTUS SAMPLE PACK
THVNDER - OSIRIS Drumkit
THVNDER - VULTHUR Drumkit
THVNDER - SAMPLE PACK
ToxikLive Mortal vol.1
Trbld Boy Kit
Vassh Mega Drumkit 1
Vassh Mega Drumkit 2
Vassh Mega Drumkit 3
Verzache - Red Kit
vowl. - Sound Kit 1
vowl. - Sound Kit 2
VRCTIC X KÉDALOS - Atelier (Drumkit)
VRCTIC x KEDALOS - Revenge DrumKit
VRCTIC X KÉDALOS - SANCATA DRUMKIT
Warfill - 2222 Drumkit (Drum Kit)
warfill - mini kit
warfill - NATEC MINI KIT
Warfill Drum Kit Vol.1
Warfill Drum Kit Vol.2
Warfill Drum Kit Vol.3
Warfill Drum Kit Vol.4
Warfill Drum Kit Vol.5
Warfill Drum Kit Vol.6
Warfill Drum Kit Vol.7
West1ne Kit Vol. 1
WHITE KATANA MOTIVE PACK (DRUMS & SAMPLES)
WIZE - THE ELEMENTS WATER EDITION
WIZE's 'The Element Of Freedom' Kit
WIZE's 'The Elements - FIRE EDITION
WIZE's XMAS KIT
Wr1th3r Kit
wr1th3r kit vol.2
XAM Drum Kit Vol. 1
XAM Mini Kit
XAM Sample Pack Vol. 2
XAM Sample Pack Vol. 3
XEROGI Drum Kit 1
xsept (Broken Souls Kit)
Yaguru's - Devil Sin
Yaguru's - Goldy Sin Kit
Yaguru's Kit #1
Yakuzi Kit Vol. 1
Yakuzi Kit Vol. 2
YC - G O L D E N S I N N E R S ( S O U N D K I T)
YC - Sadao Drunkit
yugi boi kit
yugi boi kit 2
Yandere Drum Kit
ZADÉ - EXOSUÍA SOUND KIT
ZADÉ - RENAGADE SOUND KIT
submitted by Low_Contribution_966 to u/Low_Contribution_966 [link] [comments]
The ultimate cult movie listing
10 Violent Women
13 Ghosts
Abar, the First Black Superman
Absolute Beginners
Across 110th Street
After Hours
Alice Sweet Alice
Alien from L.A.
All Night Long
Alone in the Dark
The Alphabet
An American Hippie in Israel
The Amityville Horror
The Amputee
Anatomy of a Psycho
Another Son of Sam
The Apple
Assault on Precinct 13
Attack of the Crab Monsters
The Awful Dr. Orlof
The Baby
Barbarella
Bayou
The Beast with Five Fingers
Beat Street
Belladonna of Sadness
Below the Belt
Ben
Beyond the Valley of the Dolls
The Beyond
Big Bad Mama
The Big Cube
The Big Doll House
Billy the Kid Versus Dracula
Black Caesar
Black Christmas
Black Gunn
Black Mama, White Mama
The Black Sleep
Blacula
Blast of Silence
Blood Feast
Blood Freak
The Blood on Satan's Claw
Bloody Birthday
Blue Sunshine
Blue Velvet
Bobbie Jo and the Outlaw
Bone
The Boogens
Border Radio
Born in Flames
The Born Losers
Breakin'
Breakin' 2: Electric Boogaloo
Brewster McCloud
Bride of the Monster
Bring Me the Head of Alfredo Garcia
The Brood
A Bucket of Blood
Burnt Offerings
Bus Riley's Back in Town
Butcher, Baker, Nightmare Maker
C.C. and Company
Caged
Caged Heat
The Candy Snatchers
Carnival Magic
Carnival of Souls
The Cat o' Nine Tails
Chained for Life
Cherry 2000
The Chocolate War
Chopping Mall
Christmas Evil
The Church
Ciao! Manhattan
The City of the Dead
Class
Class of 1984
Cleopatra Jones
Cleopatra Jones and the Casino of Gold
Coffy
College Confidential
Cookie
Count Yorga, Vampire
Countryman
Cover Me Babe
The Crazies
The Crazy World of Julius Vrooder
Crumb
Darktown Strutters
Dead of Night
Dead Sleep
The Dead Zone
Deadly Friend
Death by Invitation
Death Force
Death Race 2000
Death Watch
Deathsport
The Decline of Western Civilization Part II: The Metal Years
The Decline of Western Civilization Part III
The Decline of Western Civilization
Deep End
Dementia
Dementia 13
Demon Seed
Diagonal Symphony
Dirty Mary Crazy Larry
Disco Godfather
Dolemite
The Doll Squad
Dolls
Dreamscape
Drug Stories! Narcotic Nightmares and Hallucinogenic Hellrides
Dudes
DumbLand
Dusty and Sweets McGee
Earth Girls Are Easy
Eating Raoul
Electra Glide in Blue
Emma Mae
Equinox
Escort Girl
Evil Dead II
The Evil
Eyes of a Stranger
The Fast and the Furious
Fast-Walking
Faster, Pussycat! Kill! Kill!
Female Trouble
Final Exam
Five Minutes to Live
Five on the Black Hand Side
Fleshpot on 42nd Street
The Fog
The Foreigner
The Fox
Foxy Brown
Frankenstein 1970
Freaked
Freaks
Free Radicals: A History of Experimental Film
Fright
From Beyond
The Full Treatment
Funeral Parade of Roses
Galaxy of Terror
The Gamma People
Ganja & Hess
The Garbage Pail Kids Movie
Gator
Ghosts Before Breakfast
Ghoulies
The Giant Spider Invasion
Girls on the Loose
God Told Me To
Grand Theft Auto
The Grandmother
Greaser's Palace
Grizzly
Guru, the Mad Monk
Gymkata
The Hand
Hard Ticket to Hawaii
Hardcore
The Harder They Come
Hatchet for the Honeymoon
He Knows You're Alone
Head
Heavenly Bodies
Hell Up In Harlem
Hell's Angels '69
Hercules
Here We Go Round the Mulberry Bush
Hex
The Hidden
The Honeymoon Killers
Horror Express
House
The House by the Cemetery
The House of Seven Corpses
House of Women
The Hunger
Häxan
I Bury the Living
I Saw What You Did
I Was a Teenage Serial Killer
I'm Gonna Git You Sucka
The Incredibly Strange Creatures Who Stopped Living and Became Mixed-Up Zombies!!?
Incubus
The Iron Rose
It's a Small World
It's Alive
J.C.
Jennifer on My Mind
Jesse James Meets Frankenstein's Daughter
Jigoku
Kansas City Bomber
Killer Party
Kiss of the Tarantula
Kitten with a Whip
Ladies and Gentlemen, the Fabulous Stains
Lady Snowblood
Lady Snowblood 2: Love Song of Vengeance
Lady Street Fighter
Land of Doom
The Last Man on Earth
The Lawnmower Man
The Legend of Hell House
The Legend of Lylah Clare
Lemora: A Child's Tale of the Supernatural
Let's Kill Uncle
Let's Scare Jessica to Death
Lifeforce
Little Darlings
Little Stabs at Happiness
Mac and Me
Machine Gun McCain
The Mack
Macon County Line
Made in U.S.A.
Madhouse
Making Mr. Right
Maniac
The Manitou
Mark of the Vampire
Mary Jane's Not a Virgin Anymore
Massacre Mafia Style
Meshes of the Afternoon
Miami Connection
Mixed Blood
Monster a-Go Go
Motel Hell
Mudhoney
Multiple Maniacs
Multiple SIDosis
The Mummy's Shroud
The Mummy
The Muthers
Myra Breckinridge
Mystery Train
Near Dark
Never Too Young to Die
The New Centurions
Night of the Creeps
Night of the Demon
Night of the Eagle
Night of the Lepus
Night of the Living Dead
Night School
Night Train to Terror
The Night Visitor
The Ninth Configuration
Notes on the Circus
Nothing Lasts Forever
Orca
Orchard Street
Outlaw Blues
The Panic in Needle Park
Pat Garrett & Billy the Kid
Performance
Phase IV
Piranha
Plan 9 from Outer Space
Poltergeist
Polyester
Poor Pretty Eddie
Portrait of Jason
Possession
Premonitions Following an Evil Deed
Pretty Poison
The Private Files of J. Edgar Hoover
Private Parts
Private Property
Psych-Out
Psychomania
The Psychopath
Punk Vacation
Putney Swope
The Pyramid
The Queen
Rabid
Race with the Devil
Rad
Rappin'
Rat Pfink a Boo Boo
Razorback
Rebel Rousers
Red Sonja
Repo Man
Return to Macon County
Rich Kids
Riki-Oh: The Story of Ricky
The Road to Ruin
Roadgames
Roar
The Robot vs. The Aztec Mummy
Roller Boogie
The Sadist
Santa Claus
Satanis: The Devil's Mass
Scary Movie
Scenes from the Class Struggle in Beverly Hills
Scream Blacula Scream
Screaming Mimi
Secret Ceremony
Shack Out on 101
Shanks
She Freak
Shock
Shoot First, Die Later
The Shooting
The Silent Partner
Sister Street Fighter
Sisters
Six Men Getting Sick
Skidoo
The Slumber Party Massacre
Smithereens
Snapshot
Some Call It Loving
Sometimes Aunt Martha Does Dreadful Things
Sonny Boy
Spider Baby
Spine Tingler! The William Castle Story
The Stepfather
Strait-Jacket
Strange Behavior
Stunt Rock
Stunts
Suburbia
Sugar Hill
The Super Cops
Super Fly
Superstition
Suspiria
The Swinger
Symbiopsychotaxiplasm: Take One
Symmetricks
The Take
Tell Your Children
The Tempest
Terminal Island
The Terminal Man
The Terror of Tiny Town
The Terror
The Texas Chainsaw Massacre 2
Thank God It's Friday
They Live
The Thing That Couldn't Die
Three in the Attic
Times Square
The Tingler
Tower of Evil
The Town That Dreaded Sundown
Trick Baby
The Trip
Twice Upon a Time
The Twilight People
Twin Peaks: Fire Walk with Me
Two Thousand Maniacs!
Two-Lane Blacktop
The Twonky
The Undertaker and His Pals
The Unholy Rollers
The Unholy Three
Up in the Cellar
Vanishing Point
Venus in Furs
Vibes
Videodrome
Vigilante
The Visitor
Warriors of the Year 2072
West of Zanzibar
When a Stranger Calls
White Lightning
Who's That Girl
The Who: The Kids Are Alright
Whoever Slew Auntie Roo?
Wicked, Wicked
The Wicker Man
Wild at Heart
Wild Guitar
Wild Seed
Willard
Willie Dynamite
Witchboard
Witchfinder General
Women's Prison
The World's Greatest Sinner
Xanadu
Zaat
Zabriskie Point
Zardoz
The Zodiac Killer
submitted by tombstoneshadows28 to movies [link] [comments]
Rough Night at The Running Bear Casino (PAGE 2 of 2)
PAGE 2 of 2
**** * ****
Hussein nudged his brother Iqbal and aimed his chin toward the bar. “Look, a fat, stupid American has finally managed some success.”
Iqbal smirked, “It is the only way the infidels can succeed. They have no education and no skills to do anything useful. They don’t even worship their own God anymore, only money and fame. They will soon learn better…”
The brothers were out enjoying a night of revelry, with a few more planned when they reached the city. The celebrations were a last reward before they fulfilled their mission and achieved True Paradise through martyrdom. Hussein was superstitious and hoped to find success at gambling before they took the great risk that if successful, would help to sustain their cause. They’d grown up in this land of debauchery and foolishness but had been taught from the first to honor their own Beliefs and culture above anything the Americans professed.
Hussein was on roll number five of what he intended to be a short run. He wished to win five times for the Five Pillars of Islam, the name of his cell in the latest great Jihad. He blew on the dice and tossed. The small cubes bounced against the back side of the pit and tumbled end over end as he watched breathlessly. “Another ten!” the barker called. And pushed the winnings toward Hussein. He placed a minimum bet and rolled once more. He had already left the table before the barker called, “Snakeyes! Next roller please.”
He held up his chips triumphantly, “Iqbal, more money from roll number five! I kept the bet in place for five rolls, I left only the minimum for the last roll, it is a Sign! We are fated to succeed. We will meet the others tomorrow, go over the plan, and then have a few last nights to revel in this world…”
Iqbal patted his brother on the shoulder, “There is something I would like more than winning chips. He nodded toward the bar and the attractive and sinuous young local who worked behind it, steadily polishing glasses.
Hussein watched for a moment, unsure whether his brother meant the alcoholic drinks that had been forbidden until now or the woman. Knowing Iqbal, he assumed both. “As you wish brother. Take your mortal enjoyments while you can. She looks a little sullen though, frown, lowered brows, I like the happy ones.”
Iqbal’s serpent-like smile widened, “She will look better when I have freed her from the miseries of the uncircumcised. She will enjoy a real man. Who knows? Maybe I will convert her so that we can meet again in Paradise.” With that, he surged away from his brother and slithered up to the bar opposite the young First Nations maid. “Good evening, I noticed that you do not have many customers at the bar. It seems odd that so beautiful a creature as yourself would not attract more company.”
The woman ignored him, intently focused on her task. He tried again, “Perhaps I must order a drink to remain at the bar? If so, a gin and tonic if you please.”
She continued to polish the glass. He leaned forward, “Did you hear me?” he inquired in an annoyed tone. “Perhaps you have no business because you are surly and unhelpful.”
She looked at him and delivered a smirk that appeared to be far more evil than anything he could ever hope to muster, despite his thin, reptilian lips and predatory mind, “We don’t want customers to linger at the bar, getting drunk and building from misery to anger over their losses. We want them playing… and losing.” She leaned toward him and glared into his own eyes that he normally considered flinty and daunting. “You know about losing, don’t you?”
Hussein noted that the large man at the end of the bar in the “Security” shirt had begun stumping toward them. “Iqbal, perhaps it is time to go look for other entertainment.”
Iqbal ignored him, he was trapped in the serpent’s gaze, like a mouse dropped into a snake’s tank to be devoured while its owner watched with perverse interest. Hussein reached for his brother to tug at his arm but never got the chance. The big security officer seized his hand, drew it to his too wide chest and turned. The weight of the man drew him away from his brother and caused him to spin around so that he ended up facing the goon with his brother beyond the man and in the clutches of the Serpent Woman. The ham-fisted gargantuan continued to twist the hand he gripped until the pressure caused Hussein sever pain. He grunted and bent into the angle of his wrist to relieve the distress. He found himself bent forward and looking up desperately toward the man’s face.
The security staffer smiled, his square, blunt teeth showing dark behind an almost lipless mouth. His wide back and chest, covered in body armor under his shirt made him appear like a monster-sized… Turtle. Hussein felt himself lifted and placed behind the bar. His brother soon slithered over the top and fell to the floor beside him, smiling beatifically. Hussein opened his mouth to scream for help, but a large, blunt fist crashed into the side of his head and he saw stars… seven of them, like the Holy... The fist descended once more, and he saw only darkness.
**** * ****
Fr. Danilo Bayani was immensely enjoying his latest trip to the continental USA. He had visited Hawaii many years ago, and New York City more recently, but this was his first tour of the grand landbound spaces that this country offered. He’d managed to roam so far from his origins in Manila. Now, in his twilight years, he longed to see what he could of God’s Green Earth. All on the payroll of The Vatican while they cleanse the records of those hateful… allegations. The bitter thoughts raced across his mind. Of course he was a sinner, he was only mortal. He’d been expiated of those sins and had paid an enormous price to continue serving in his capacity as a parish priest. He forced his mind to return to the moment and more enjoyable pursuits.
He noted the hirsute and similar appearing pair of men who had gone to the bar and wondered why the Security officer approached them, but his attention was called once more to the round of Texas Hold’em and his table mates. When he again had a moment to look, no one was at the bar, in front or behind… curious, he thought, but he quickly refocused his attention on the fascinating new game he was in the process of learning. He was familiar with Poker, so it wasn’t difficult to learn. He liked the high level of interaction that this version of the old game allowed. He’d done well, certainly gained enough to fund extracurricular activities during the rest of his current sabbatical.
He’d been disturbed by the overall atmosphere of this place when he’d arrived. He did not care for the numerous paintings and sculptures of Ancient Native Deities and Spirits. They seemed to be mostly images of the Dark Beings of various Tribal cultures. He loved to study diverse cultures, but this place was an amalgamation of cultures, built for mutual support by several Tribes in the region. Much of the artwork was schlocky and clearly intended to cater to the garish and sordid tastes of the vapid gambling set. Some part of him did not feel… welcome, as though he had intruded on some private Place, set aside for Other Gods.
He shook off the depressing musings… There are NO Other Gods, he reassured himself. He soon stepped away from the table to take care of personal needs and to decide what he should do with the rest of his night. Perhaps he would visit the White Dove Restaurant & Ballroom on the other side of the hotel lobby from the casino. It boasted a good reputation according to online reviews, even though it was a simple buffet style with a dance floor to one side. He liked the name, it was… peaceful he decided.
He soon had a selection of food piled onto a plate and was seated near the dance floor. The place was sparsely occupied, so his hopes of being able to watch dancers as he ate were dashed. Still, the food was good enough. A little bland, but that was necessary in a place that acted as a crossroads of cultures. There was a spice table at the end of the primary row of entrees. He’d helped himself, yet nothing seemed to attach to his taste buds. The combination of eating nearly alone, having no one with energy around him, and the tasteless food soon had him growing restless. He finished up his repast and left the table to go out to the final section of the complex he had not visited, the River Overlook.
As he passed the table nearest the entrance, he saw a stout man in a rumpled sport coat, who glared daggers at him, eyes focused on his crucifix, the only outward sign of his profession. The man appeared to be so hostile, that he paused for a moment to determine whether he’d done anything to offend the fellow. “Excuse me sir, have I offended you in some way?”
The man looked startled. He was apparently unused to being confronted about his demeanor or behavior. He scowled, “Don’t like that thing you have around your neck. You Catholics are all Hell-bound. No concept of righteousness. Not that you’d understand, you people don’t even read The Book. You listen to your priests and pope and disregard The Word. All the kneeling and ritual prayers in the world won’t save you in the end. Go back to your idols and beads and leave me alone to seek Heaven.”
Fr. Bayani was startled by the vehemence with which the man spoke. He hadn’t been attacked directly for his Faith in years. “Sir, I’m not sure what Religion you practice, but I am a man of God, a consecrated priest of the Holy Church. I assure you that I understand more than most, if not as much as I would like. I meant no harm and wish you a peaceful night.”
With that, he started to walk past the man, but the man rose from his table and pointed his finger, “Your pope is the Anti-Christ, and your Church is a place of Satan! Look to the Bible for your salvation before it’s too late.”
Fr. Bayani increased his pace and continued on his journey to the River Overlook. He would need the peace and tranquility that nature and the sound of flowing water would provide to settle his roiling mind.
**** * ****
Pastor Bill resumed his seat and shook his head, “Fool, doesn’t know that he’s risking his soul, courting Damnation.” He’d had a bad run at the tables over at the casino. His Denomination frowned on games of chance, but he had needed the money. One of his congregation had come up pregnant and they had to get it resolved before the three-month deadline for abortions. He knew that if his wife found out about Carmen, then she would divorce him. He was here to break every major rule that he professed to hold dear each week. His plan for quick money had failed, so he’d visited the bar. Now he hoped that eating would guide him back to sobriety. He had to think of another plan.
Seeing that… priest had annoyed him. Had he not been inebriated, he would never have said what he did, nor stared so rudely in the first place. Yet he wanted someone on whom to vent the anger he felt, that arose from fear and he’d always disliked the papists. If his wife divorced him, if the scandal involving the woman who cleaned the church all week and then occupied the back pew every Sunday ever broke; he would lose his ministry, his livelihood. His degree in Theology would be worthless. He might be able to get a job teaching, at some secular school, but most would not hire fervent Christians like himself.
He stared dejectedly at his plate of food that had contained more spice and flavors than he liked, a shadow passed in his periphery. It was low-slung and blurred just a bit as it loped along the wall. He thought he heard an odd laugh, somewhere between human and… canine? Maybe a little like a hyena might sound, or so he imagined. There was a manic quality to the laughter. A jest that was on him so that only the other Entity knew what it was. It was the wicked laughter of children at play, who’d decided to target a fat kid with glasses. A kid whose parents had been abusive addicts but who later “got right” through religious-based recovery programs. Their faith had led him to his own, but he’d never really lost those early traumas of being unaccepted by his peers and being beaten by people who later professed faith above all.
A mocking whine, definitely doggish, his now sobering consciousness informed him. Something was making fun of him, teasing him from the shadows. He looked around for staff members or other customers but found himself alone. The dining area and the dance floor were deserted. It was odd, there was almost always someone at the buffet service tables. He looked over to the kitchen doors in hopes that one of the employees would burst through with a fresh serving of chicken wings or whatever tray had been emptied. He saw dark figures move past the clouded round windows on the swinging doors and temporarily occlude the bright kitchen lights within, but they were indistinct blobs, and appeared to be focused on tasks of their own choosing rather than service of his needs.
He stood and realized that he was more intoxicated than he’d realized. He immediately resumed his seat and bent forward to regain his balance and bearings… and to swallow his rising gorge. When he sat up again, a dark, shaggy form perched in the chair across from him. The figure was no more than a silhouette, a raggedly hewn shadow. Yet there were eyes. Sinister golden gleams appeared and blinked at him. He heard a heavy, panting sort of breathing and a gust of foul-smelling carnivore breath assaulted his olfactory senses. “Who? Er, what are you doing at my table?” he asked in a mushy, confused manner. Still fighting off waves of nausea.
He could not see it very well in the poorly illuminated dining room, but his impression was that the... Being… smiled at him: a gaping, lolling smile, with a tongue dangling out to one side and sharp canines gleaming. “I thought I would check on you my righteous friend. You seem to be upset, unhappy. You nipped and barked at that other person who shares your Faith. I thought perhaps there was a deeper concern preying on your conscience?”
Pastor Bill had to force himself to think through what this… person? Had said to him. Likely some hippie-dippy weirdo. “That guy was a Catholic priest, we’re nowhere near the same Religion.”
Once more he heard the chortling laughter that was now very clear, “I’m sure you think it’s different. Those of his specific religion, came to these lands many years ago. They were the first of you Christians to arrive. The rest have been simple variations on a theme. The problems began, when your co-religionists assumed that only your God exists; that all of the local Gods and Spirits were instead Demons and Dark Powers. Instead of trying to show that yours is a better Way, you Christians insisted that yours is the only Way. You’ve forgotten that in Ancient Times, people held True to Deities who were attached to local communities or to the land and features around them; geographically and ethnically relevant. You have gone from subsuming and incorporating Older Gods as Angels and Saints, to Demonizing Them, and now in your hubris, to denying Them altogether.” He shook His head. “Too bad really, it creates an Adversarial relationship.” He chuckled at some joke that Pastor Bill was still too drunk to comprehend.
Pastor Bill had grown increasingly fearful as the Voice intoned Its Philosophies. He wanted to refute that Voice, to deny Its very Existence. Yet he feared Its Wrath more than anything he’d ever feared, even the Fires of Hell. Instead of making a stand and arguing his faith, he staggered to his feet and ran, stumbled, blindly toward the kitchen and the pale, ghostly figures within. Surely someone within would save him! The sardonic laughter chortled after him and chased him into the too bright lights, descending into the yips and howls of Coyote even as the doors swung shut behind him. He looked around at the glowing white figures who halted in their various progresses to stare at him. Their eyes! There were none, just empty sockets, faces slack, with gaping, lamprey maws. He heard a new sound as they swarmed him… his own forlorn screams of ultimate agony.
**** * ****
Fr. Bayani stood out on the River Overlook platform and enjoyed the solitude that had so recently left him restless. There were plenty of noises out across the flowing torrent: the water itself, as it passed over hidden objects, fish as they leapt from its embrace to kiss the night air, frogs and insects, and the warbling, mournful sounds of a loon, and the soft sigh of the wind as it passed through the verdant landscape. This is much more peaceful than the White Dove he thought. He had some trouble shaking off ruminations on the verbal assault from the strange, possibly drunken man in the restaurant. He decided that he would pray for the man, that he would one day soon find The True Faith. Sometimes that was all one could do for the short-sighted.
He heard a deep, coughing hiss out in the dark. He was startled but quickly realized that it was an American Alligator, cousin to creatures he had observed in many places around the planet. He was truly content, at one with Nature in all Her Glory… in all the natural splendor of Creation! he immediately corrected himself. A sound impinged on his senses as it slowly rose and obscured the others… it was a lapping sound at first, more like ocean waves on a beach than the banks of a river. Waves, at cross purposes to the flow of the river, slapped at the base of the platform. Soon they sounds evolved into splashes, as if something very large approached the River Overlook platform. He leaned over the rail to have a closer look. Perhaps it was a large water creature or a boat… maybe a ‘gator as the locals called the big reptiles.
He peered down at the dim rippling surface below. At first, he was unable to discern anything but small reflections on the water as it swirled and lapped; then from below the surface, he spotted an eye, a too large eye! It glowed from within with a sickly luminescence akin to that produced by deep growing fungi. As he stared in horror, he saw a mouth gape below the eye, and enormous frog-like opening with no teeth but serrated lips, like some monstrous catfish. As he stared, too much in shock to act, he suddenly felt his body wrapped in strong, leprous flesh and he quickly lost his ability to breathe. The last sight he saw before he plunged over the safety rail was the thin, grey, first light of dawn.
**** * ****
Chief Harry Whitehorse gazed around at his fellow chiefs and Shamans from various local Tribes, “So, are The Dark Ones satisfied once again? Have They sated their appetites on strangers so that our peoples will be safe for another year?”
Affirmative rumbles muttered around the conference room. Red Wolf, a Shaman, spoke from near the back row, “They are not only satisfied but Coyote assures us that the prey people will not be linked with our premises or business operations.”
Most of the fresh mutters sounded pleased, but old Harry had to ask, “Can we trust Him?”
Chortling laughter sounded throughout the conference room and ascended into thunderous yips and howls of hysterical glee.
submitted by BearLair64 to DrCreepensVault [link] [comments]
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